Different settings in certain places
- big_daddy2
- Private First Class
- Posts: 131
- Joined: Sat May 06, 2006 1:06 am
- Location: the middle of nowhere, USA
Different settings in certain places
Hi, i think it would be awesome if you could make a zone then add certain features to it. Kind of like adding a -set _*your command here* but in a zone object. With this you could have it rain in a certain spot, have more gravity in a spot, or do almost anything. Think about it...
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
Re: Different settings in certain places
You could achieve an effect somewhat like adding more gravity by having an object with a physics driver with a negative linear z value. E.G:
Code: Select all
physics
linear 0 0 -5
end
"Life is what happens to you while you're busy making other plans." - John Lennon
- big_daddy2
- Private First Class
- Posts: 131
- Joined: Sat May 06, 2006 1:06 am
- Location: the middle of nowhere, USA
Re: Different settings in certain places
yes but not in the air
Re: Different settings in certain places
A fair amount of internal code would have to change for this to happen. Basically we'd have to keep a set of those variables for each tank, as they would be different depending on what zone you are in. Right now the BZDB variables are global and apply to everyone.
We have talked about per tank gravity/speed/accelerations and it is something we'd like to do at some point.
We have talked about per tank gravity/speed/accelerations and it is something we'd like to do at some point.
JeffM