BZFlag on iPhone and iPod Touch

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JeffM
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Re: BZFlag on iPhone and iPod Touch

Post by JeffM »

the sources for bzflag are freely available, you are more then welcome to use them for your project.
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Re: BZFlag on iPhone and iPod Touch

Post by Bambino »

russ14n wrote:The jump could be a two-finger tap, shooting obviously a single tap, moving just sliding, etc.
You could use the accelerometer function as movement.
It might (probably) laggy as the speed of a iPod Touch/iPhone isn't the best.
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Re: BZFlag on iPhone and iPod Touch

Post by romfis »

I found that here http://www.apple.com/iphone/preview-iphone-os/
That iPhone OS 3.0 with the new SDK.
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Re: BZFlag on iPhone and iPod Touch

Post by Bambino »

iPhone 3.0 and bzflag 3.0.0? They were meant to be. I can't code, don't ask
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Re: BZFlag on iPhone and iPod Touch

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let me know when you guys finish it.
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Re: BZFlag on iPhone and iPod Touch

Post by pooper »

The problem with open source :P. This is one situation where I wish the devs could actually make some money off of BZFlag and make maintaining it their job, instead of just a hobby...
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Re: BZFlag on iPhone and iPod Touch

Post by clarahobbs »

Ephraim: I think that's why people can donate money to BZFlag from sourceforge.
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Re: BZFlag on iPhone and iPod Touch

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Ratfink: They could... but it isn't nearly enough to "pay" someone to do this...
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Re: BZFlag on iPhone and iPod Touch

Post by lep »

I always wonder how many players/people even do donate. If so good for them!

Good luck to this project. Cant wait until its done
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Re: BZFlag on iPhone and iPod Touch

Post by dango »

LittleLep wrote:Good luck to this project. Cant wait until its done

I don't think it even started yet. Or ever will.
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Re: BZFlag on iPhone and iPod Touch

Post by JeffM »

LittleLep wrote:I always wonder how many players/people even do donate.
Donations from sourceforge currently barely cover the cost of the domain names

To pay a full time developer you'd probably need to net between 60 and 80 thousand dollars a year.
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Re: BZFlag on iPhone and iPod Touch

Post by shishkebab »

The way I see it, the whole control problem could be fairly easily solved. The accelorometer could be used for steering, while your two thumbs would be free to tap on buttons on the screen for shooting and jumping. Accelerating could be done with another button on the opposite side of the screen, something like this:
-------
| |
------- --------
| | | |
------- -------
(Imagine the lines are even)
The jump and shoot would be on the left so you could shoot and jump with 1 thumb. As for seeing chat and chatting, I guess there could be a small menu button somewhere where you could chat (that could also pop up when you die, under the "Tap to Spawn" message). UnfortunTely, that still does not solve the lack of developer problem (I don't know Objective C Or I would try to do it :cry:)

Typed all on an iPod touch.
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Re: BZFlag on iPhone and iPod Touch

Post by mrapple »

Hey! ok news.

bzadmin CAN run on the ipod touch over ssh in mobileterminal)

Screenshot links for proof:
http://images.tonystechhelp.com/bzflag1.png
http://images.tonystechhelp.com/bzflag2.png

EDIT:

Sorry guys, I has confused about the whole ssh thing compared to actually running the actuall app.

Thanks
Last edited by mrapple on Sun Jun 07, 2009 1:04 am, edited 1 time in total.
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Re: BZFlag on iPhone and iPod Touch

Post by blast »

mrapplecomputer1 wrote:Hey! GREAT NEWS!

BZFLAG IS NOW RUNNING ON THE IPOD TOUCH (not gui)

It took a little time, but I got it to work.

Hopefully i'll put up a tutorial in the coming weeks. You'll need some computer skills, a computer, and a JAILBROKEN ipod or iphone. Note this is NOT for newbies.

Screenshot links for proof:
http://images.tonystechhelp.com/bzflag1.png
http://images.tonystechhelp.com/bzflag2.png
Actually, you just SSH'ed to your macbook pro and ran bzadmin from there. When you actually port bzadmin to the iPod Touch, let us know... ;) (And by port, I mean, get it running natively without having to jailbreak it)
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Re: BZFlag on iPhone and iPod Touch

Post by joevano »

mrapplecomputer1 wrote:Hey! GREAT NEWS!

BZFLAG IS NOW RUNNING ON THE IPOD TOUCH (not gui)

It took a little time, but I got it to work.

Hopefully i'll put up a tutorial in the coming weeks. You'll need some computer skills, a computer, and a JAILBROKEN ipod or iphone. Note this is NOT for newbies.

Screenshot links for proof:
http://images.tonystechhelp.com/bzflag1.png
http://images.tonystechhelp.com/bzflag2.png
Have been able to do that on my phone for years.. not all that difficult... and it doesn't need all that much technical knowledge.
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Re: BZFlag on iPhone and iPod Touch

Post by JeffM »

if you call that "running" on an iPhone, then heck, bzflag 3.0 can "run" on an iPhone using the browser to hit web admin, no jailbreaking required.

Please stop misleading people with grandiose statements you know are outright lies.
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Re: BZFlag on iPhone and iPod Touch

Post by clarahobbs »

A phoney screenshot can be easily made with The GIMP, so a photograph of it might be a bit more like proof. Plus, that's not really BZFlag, that's BZAdmin. BZAdmin can be displayed on anything that can run an SSH client, like a PSP, iPod Touch, <insert your device here>.
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Re: BZFlag on iPhone and iPod Touch

Post by applecake »

I'd also enjoy if there would be a simple app to just see who's online and chat..
-Ehm.. Mr president, you got applecake in ur eye!
-Well..I see that..
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Re: BZFlag on iPhone and iPod Touch

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BZflag is not a chat client or service, we are a game. Use AIM or some other client for chatting...
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Re: BZFlag on iPhone and iPod Touch

Post by applecake »

I know, but chatting is half the game for me. I've been wanting to chat with people I know is in the game (stats.bzflag.org), but since I hadn't got any computer then, I couldn't. That's what I meant... Get it? Like the observer mode, but without showing how the game looks as in the game.. If anything, a map to see where people are. :)
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-Well..I see that..
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Re: BZFlag on iPhone and iPod Touch

Post by io »

Like the observer mode, but without showing how the game looks as in the game.. If anything, a map to see where people are. :)
Strip bzflag to the chat and the radar. Is that what you are trying to say?
As far as i know the devs took out fullscreen radar for the purpose that they don't want bzflag to be a 2d game.

If i want to play bzflag on an IPhone i would be a bit disapointent with that.
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Re: BZFlag on iPhone and iPod Touch

Post by Crallion »

mrapplecomputer1: Some people don't think that jailbreaking an iPod is legal. (Including Apple, the people who make the iPhone/iPod Touch) That's a problem if everyone has to make their warranty null and void to run it.

EDIT: I know that know one would go to jail for a jailbroken iPod (mine is)
Last edited by Crallion on Fri Jul 10, 2009 5:03 pm, edited 1 time in total.
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Re: BZFlag on iPhone and iPod Touch

Post by Spazzy McGee »

Crallion wrote:mrapplecomputer1: Some people don't think that jailbreaking an iPod is legal. (Including Apple, the people who make the iPhone/iPod Touch)
It is perfectly legal for somebody to "jailbreak" an iPhone, it's their property, and their warranty (which they have the option to void). Apple may not like it, but nobody's going to prison because they jailbroke their phone.
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Re: BZFlag on iPhone and iPod Touch

Post by JeffM »

There would be no reason to jailbreak go bzflag. The same work has to be done. The sple fact is that the bzflag project just does not want to do it. If some one else wants to do it, morepower to them. I'm not even sure why the subject of jailbreaking needs to be mentioned.
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Re: BZFlag on iPhone and iPod Touch

Post by Crallion »

NOTICE::: I am currently working on porting BZAdmin to the iPhone/iPod Touch. This is most definitely a work in progress (as I am doing it in my sparest of my spare time) so I cannot guarantee when it will be available on the app store. (probably not even before the end of the summer)

I hope that resolves the BZAdmin part of this topic (partially) and that it will help admins when finished.

:shock:
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