Hi, in missile wars, there was a run flag, but the player name was one that nobody could write a /poll ban or /poll kick for.
I'm proposing that all players are able to see a player name and a player number, that way if the player's callsign is too hard to write a /poll kick or /poll ban then then someone could just use "/poll ban playernumber 3" or something similar.
I think admins have some of these rights, but admins aren't always on, and weren't on at the time of this happening and couldn't deal with the player who was breaking the rules.
Player numbers.
Player numbers.
73% of all statistics are made up on the spot. Think about it.
Re: Player numbers.
Or you can use callsign completion by typing the start of their name and pressing the F2 key.
Re: Player numbers.
Oh, thank you.
I didn't know that something like that existed.
I didn't know that something like that existed.
73% of all statistics are made up on the spot. Think about it.
Re: Player numbers.
or you can just guess numbers like:
>/msg #0 hi
>/msg #1 hi
>/msg #2 hi
>/msg #3 hi
...
repeat until you see
>/msg #X hi
> ->andrewaopkdfwnepihg hi
>/msg #0 hi
>/msg #1 hi
>/msg #2 hi
>/msg #3 hi
...
repeat until you see
>/msg #X hi
> ->andrewaopkdfwnepihg hi
Darkid--Not a happy camper.
- Quantum Tank
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Re: Player numbers.
Or: if you do /clientquery , the callsigns will respond in order of their player id. You can use this to get an estimation for the above example, but it doesn't always correspond exactly because there could be gaps in the numbers.