BZFlag 2.0.16 Released

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JeffM
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BZFlag 2.0.16 Released

Post by JeffM » Thu Apr 01, 2010 6:11 am

BZFlag 2.0.16 "No Foolin" has been released

The Seventh and unfortunately really, really, we super mean it this time, final maintenance release for the 2.0.x line has been released and is being uploaded to sourceforge and it's mirrors now

Installers and source code can be found at
http://sourceforge.net/project/showfile ... up_id=3248

The version is compatible with existing 2.0.x clients and servers.

This release fixes some small critical bugs and has small changes to some Linux build targets in order to be included in the next redhat release. No major features are included in this release.

We will update all the installers and binary builds as well. We recommend that all server owners upgrade to this version in order to fix some client connection exploit issues.

Additional info can be found on the wiki at http://my.bzflag.org/w/BZFlag_2.0.16

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D-FENS
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Re: BZFlag 2.0.16 Released

Post by D-FENS » Thu Apr 01, 2010 10:11 am

JeffM wrote:BZFlag 2.0.16 "No Foolin" has been released
posted on Thu Apr 01, 2010 1:11 am

from the wiki
"No it's not a joke, regardless of the release date."

everything looks real...

but I dunno...

Track record of posts on Apr 1st, priceless!

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Re: BZFlag 2.0.16 Released

Post by trepan » Thu Apr 01, 2010 11:20 am

One new feature that you might want to try is: Options -> Effects -> Shot Length

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Re: BZFlag 2.0.16 Released

Post by blast » Thu Apr 01, 2010 9:12 pm

The Windows installer (and a fixed .zip archive) are online now.
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darkid
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Re: BZFlag 2.0.16 Released

Post by darkid » Thu Apr 01, 2010 10:47 pm

any precompiled version?-- oh i see, for windows only :(
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Re: BZFlag 2.0.16 Released

Post by blast » Thu Apr 01, 2010 11:16 pm

Only other one we might do is an OSX build. If you're on Linux, you will either build yourself, or you'll wait for your distro's package maintainer to do it.
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Re: BZFlag 2.0.16 Released

Post by tobylane » Fri Apr 02, 2010 12:59 pm

Mac programs don't put the version number in the app, they put it in attributes (xattr), they often put a Applcations shortcut in the DMG, and the DMG goes a bit below the artwork.

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JeffM
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Re: BZFlag 2.0.16 Released

Post by JeffM » Fri Apr 02, 2010 8:06 pm

we put the version number in the app so it's easy to have more then one version "installed"

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Re: BZFlag 2.0.16 Released

Post by Bullet Catcher » Mon Apr 05, 2010 3:54 am

catay's TimeLimit plugin, which is used in the Pillbox and Ducati leagues, is included in 2.0.16. This should make it easier for server operators to upgrade and take advantage of the 2.0.16 bug fixes.

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Re: BZFlag 2.0.16 Released

Post by 50CeNtS » Mon Jun 21, 2010 6:45 pm

is there ANYWHERE i can find a mac version of 2.0.16??

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Re: BZFlag 2.0.16 Released

Post by blast » Mon Jun 21, 2010 6:55 pm

This one here isn't perfect, but it might work for you: http://beta.bzflag.bz/builds/2.0.x/MacO ... 2.0.16.dmg
I think the main problem with that one is that the PPC version didn't build with SDL so some features may be missing. The Intel version should work though.
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Re: BZFlag 2.0.16 Released

Post by 50CeNtS » Thu Jul 08, 2010 12:13 am

Thanks, I'll try it.

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Re: BZFlag 2.0.16 Released

Post by macsforme » Thu Sep 02, 2010 12:32 am

Mac build has been posted to sourceforge.

https://sourceforge.net/projects/bzflag ... g/download

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