Well, I finally managed screenshots of my favorite BZFlag bugs! Enjoy Everyone!
Observer tank: I posted about this bug about a 2 years ago, and I finally got a screenie. You can't really see it in the HUD because of shrapnel, but the cyan colored tank is clearly visible on the radar.
Object Bug: Sometimes the BZFlag objects just turn into white objects. I don't think this is a BZFlag bug, rather a problem with my video card.
Screenshots of BZFlag Bugs
- PlasticTank
- Private First Class
- Posts: 53
- Joined: Sat Nov 22, 2008 5:45 pm
Screenshots of BZFlag Bugs
- Attachments
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- bzfi0118.jpg
- Observer Tank Screenie
- (360.85 KiB) Downloaded 1 time
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- bzfi0104.jpg
- Object Bug Screenie
- (403.08 KiB) Not downloaded yet
- Cobra_Fast
- Dev Monkey
- Posts: 322
- Joined: Sat Oct 07, 2006 11:51 am
- Location: Germany
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Re: Screenshots of BZFlag Bugs
Your white object bug looks like the textures have gone lost. Try /retexture to get them back
Re: Screenshots of BZFlag Bugs
On the first screenie I see you were on Zombies vs. Humans.
One problem that I've only come across once (twice now it looks like) is where the plugin will mess-up and add a person incorrectly.
As you can see here, it added someone to the observer team but forgot to assign any player data to the tank. Hopefully you wont see this again as it's rare.
In the second screenie, Cobra should be right. Try /retexture when that happens.
One problem that I've only come across once (twice now it looks like) is where the plugin will mess-up and add a person incorrectly.
As you can see here, it added someone to the observer team but forgot to assign any player data to the tank. Hopefully you wont see this again as it's rare.
In the second screenie, Cobra should be right. Try /retexture when that happens.
- Cobra_Fast
- Dev Monkey
- Posts: 322
- Joined: Sat Oct 07, 2006 11:51 am
- Location: Germany
- Contact:
Re: Screenshots of BZFlag Bugs
The observer tank bug can also happen when a former observer slot gets used by a tank without the client noticing. This can happen when you put your to standby (S1-S3 states) for example. So your client thinks the observer went playing without joining a playing team (Ro, Re, G, B or P) and shows an observer driving and shooting around. Rejoining the server will fix it in this case.