What do you all use for a graphics card?
What do you all use for a graphics card?
Just want to know what everyone uses for a graphics card? In general
A hardware system would be anyone who uses somethign like an nvidia GeForce card or an ATI radeon, or any other "3d" card.
A software system would be those who use a normal video card that does not help with the 3d rendering. These would be like Trident, Cirus Logic, and older cards or older laptop chipsets.
The reason for asking is when doing all the new graphics it's nice to know what people out there have to know what kinds of effects we can do.
A hardware system would be anyone who uses somethign like an nvidia GeForce card or an ATI radeon, or any other "3d" card.
A software system would be those who use a normal video card that does not help with the 3d rendering. These would be like Trident, Cirus Logic, and older cards or older laptop chipsets.
The reason for asking is when doing all the new graphics it's nice to know what people out there have to know what kinds of effects we can do.
Last edited by JeffM on Sat Mar 20, 2004 4:47 am, edited 1 time in total.
JeffM
2/3 hardware
My main PCs have hardware (ATI, Matrox) 3D. I do have another one with just Intel 8xx chipset video. I'd imagine there are quite a few of those out there (manufacturers going with straight Intel CPU + chipset). So far this poll seems to say otherwise tho. And its no big deal to me if my one PC needs an upgrade.
- Noodleroni
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I've a GeForce3 in my main computer, but play on (alternately) a TNT2 and a Radeon 7000 more often. Use high (well, experimental as of yesterday) quality, linear/mipmap/linear (until yesterday) on the GF3, medium, nearest on TNT2 & Radeon, because no textures is ugly and good textures are unplayable. I should note that it also gets played on a Sis 6326 (software mode, lowest, no textures).
the version that changed yesterday just combines the texture option with quality.
low and medium are the same as old low and old medium with textures off, high is the old high with textures on and set to the linear/mipmap/linear, cus 99% of the hardware cards support it, and you generaly need hardware to do textures. Experimental is the same as high right now. Just needed a place to hook up all the new stuff.
low and medium are the same as old low and old medium with textures off, high is the old high with textures on and set to the linear/mipmap/linear, cus 99% of the hardware cards support it, and you generaly need hardware to do textures. Experimental is the same as high right now. Just needed a place to hook up all the new stuff.
JeffM
'twould be nice if medium used basic linear or nearest texturing; I did some tests about a year ago, and on the TNT I got 50 fps sans textures, 30 on either linear or nearest, but <10 with linear/mipmap/linear. Obsoleting the sweet spot would suck ...and the differences between low and medium with texturing off aren't really noticable (at least on my cards).
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- sn0w_m0nkey
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Geforce 3 or 4 i forget. has the 64meg memory. using nvidia's OpenGL drivers, runs pretty well. captain_proton sold me on openGl a long time ago.
want to see the difference between OpenGL drivers (nvidia 2 32Meg)?
[/img]
want to see the difference between OpenGL drivers (nvidia 2 32Meg)?
[/img]
- Attachments
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- bzwindow-no-opengl.JPG
- this is no gl driver
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- bzwindow-yes-opengl.JPG
- with gl rivers
- (88.45 KiB) Downloaded 39 times
- Mozul
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NVIDIA Quadro
I have a n NVIDIA Quadro with 64MB of Memory on one of my computers.
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