Textured Bases

Questions and answers about the how and why of making maps.
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Mark_IV
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Textured Bases

Post by Mark_IV »

Is it possible to texture team bases, other than the color it comes with?
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blast
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Re: Textured Bases

Post by blast »

Not in 2.0.x. If/when version 3.0.0 comes out you can have any horizontally flat mesh face act as a base, so that means round bases, triangular bases, etc. (And lots of other stuff like that as well, such as any mesh face being able to be a teleporter)
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Mark_IV
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Re: Textured Bases

Post by Mark_IV »

Thanks Blast
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Re: Textured Bases

Post by Bullet Catcher »

In 2.0.x you can cover the base with a textured mesh facade that is slightly larger and passable to make it look the way you want without affecting its functionality.
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Re: Textured Bases

Post by Mark_IV »

Wow, I'm dumb for not thinking of that. Thanks Bullet.

~Edit, Thanks, implemented and working
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