Observer Bolt?

Talk between players of the game about the game ( no personal attacks )
Post Reply
User avatar
Out Law
Private First Class
Private First Class
Posts: 27
Joined: Sun Oct 31, 2010 7:20 pm

Observer Bolt?

Post by Out Law »

I was importing the electric skins to my bzflag and found a light blue bolt called "observer bolt".
Image This is what it looks like.
Does anyone know what this thing is or was for?
Some day you will go on BzFlag and see that every server on the list has a least 20 players on it.
dango
Private First Class
Private First Class
Posts: 1400
Joined: Sun Feb 06, 2005 5:40 pm
Location: Somewhere over there.

Re: Observer Bolt?

Post by dango »

This is for world weapons.
Basically, if you want, you make make a weapon shoot a bullet that color. There is no observer team, sorry. :)
Image
User avatar
Cobra_Fast
Dev Monkey
Dev Monkey
Posts: 322
Joined: Sat Oct 07, 2006 11:51 am
Location: Germany
Contact:

Re: Observer Bolt?

Post by Cobra_Fast »

It also appears in the game when the very rare observer-playing-bug occurs (or a cheater makes use of it).
User avatar
Out Law
Private First Class
Private First Class
Posts: 27
Joined: Sun Oct 31, 2010 7:20 pm

Re: Observer Bolt?

Post by Out Law »

Once I rejoined from rouge to observer once and for a moment I saw my name in light blue for 3 seconds.
Another time I was shot by an administrator observer, while I was dead I saw two other light blue bolts fly by.
Some day you will go on BzFlag and see that every server on the list has a least 20 players on it.
User avatar
mrapple
Sergeant Major
Sergeant Major
Posts: 460
Joined: Wed May 27, 2009 11:59 am
Location: Unknown
Contact:

Re: Observer Bolt?

Post by mrapple »

me1: "the color the weapon should be. 1 - red 2 - green 3 - blue 4 - purple 0 - rogue" from the wiki.

When I read your comment I was like "wha" ;)
Image
dango
Private First Class
Private First Class
Posts: 1400
Joined: Sun Feb 06, 2005 5:40 pm
Location: Somewhere over there.

Re: Observer Bolt?

Post by dango »

it's 0 1 2 3 4 5 6 7 iirc rogue red green blue purple rabbit hunter observer
Image
User avatar
Cobra_Fast
Dev Monkey
Dev Monkey
Posts: 322
Joined: Sat Oct 07, 2006 11:51 am
Location: Germany
Contact:

Re: Observer Bolt?

Post by Cobra_Fast »

me1 wrote:it's 0 1 2 3 4 5 6 7 iirc rogue red green blue purple rabbit hunter observer
Having rabbit and observer for world weapons wouldn't make any sense as they've got the same color.
Additionaly, the hunter tank shoots rogue bullets/SWs.
I'm pretty sure it's only from 0 to 4 for Ro, Re, G, B and P.
User avatar
Out Law
Private First Class
Private First Class
Posts: 27
Joined: Sun Oct 31, 2010 7:20 pm

Re: Observer Bolt?

Post by Out Law »

I was on this one server and the SW world weapons were light blue. Also I you have all of your settings on high hunters have orange SWs. Oh, and hunters have orange bolts, lasers, and super bolts in 3.0. (I checked out the data files.) Also, what is a replay server?
Some day you will go on BzFlag and see that every server on the list has a least 20 players on it.
dango
Private First Class
Private First Class
Posts: 1400
Joined: Sun Feb 06, 2005 5:40 pm
Location: Somewhere over there.

Re: Observer Bolt?

Post by dango »

Cobra_Fast wrote:Having rabbit and observer for world weapons wouldn't make any sense as they've got the same color.
No, they don't.
Image
User avatar
Bambino
Private First Class
Private First Class
Posts: 1210
Joined: Mon Apr 21, 2008 10:27 pm
Location: Alberta, Canada

Re: Observer Bolt?

Post by Bambino »

Out Law wrote:Also, what is a replay server?
It's a server where you can watch replays of a game.
"Anyone who has never made a mistake has never tried anything new." -- Albert Einstein
GU League | Ducati League | OpenLeague
User avatar
mrapple
Sergeant Major
Sergeant Major
Posts: 460
Joined: Wed May 27, 2009 11:59 am
Location: Unknown
Contact:

Re: Observer Bolt?

Post by mrapple »

Did some testing, here is what I came up with:

0 - Rogue
1 - Red
2 - Green
3 - Blue
4 - Purple
5 - Observer
6 - Rabbit
7 - Rogue (Maybe hunter?)

All the rest were rogue.

Obviously more testing and debugging should probably be done on the coding end of this.
Last edited by mrapple on Thu Nov 04, 2010 9:21 pm, edited 1 time in total.
Image
User avatar
Cobra_Fast
Dev Monkey
Dev Monkey
Posts: 322
Joined: Sat Oct 07, 2006 11:51 am
Location: Germany
Contact:

Re: Observer Bolt?

Post by Cobra_Fast »

mrapple wrote:Obviously more testing and debugging should probably be done on the coding end of this.
Let's do it!

Code: Select all

enum TeamColor {
			AutomaticTeam = -2,
			NoTeam = -1,
			RogueTeam = 0,
			RedTeam = 1,
			GreenTeam = 2,
			BlueTeam = 3,
			PurpleTeam = 4,
			ObserverTeam = 5,
			RabbitTeam = 6
};
This is the 2.0.12 code that's used to identify teams by a number. So team 7 or higher might fall back to 0 (to explain your rogue at 7).

Code: Select all

enum TeamColor {
  AutomaticTeam = -2,
  NoTeam        = -1,
  RogueTeam     = 0,
  RedTeam       = 1,
  GreenTeam     = 2,
  BlueTeam      = 3,
  PurpleTeam    = 4,
  ObserverTeam  = 5,
  RabbitTeam    = 6,
  HunterTeam    = 7
};
This is current trunk's (2.99.x) code for the same thing.
User avatar
Out Law
Private First Class
Private First Class
Posts: 27
Joined: Sun Oct 31, 2010 7:20 pm

Re: Observer Bolt?

Post by Out Law »

mrapple wrote:Did some testing, here is what I came up with:

0 - Rogue
1 - Red
2 - Green
3 - Blue
4 - Purple
5 - Purple

6 - Rabbit
7 - Rogue (Maybe hunter?)

All the rest were rogue.

Obviously more testing and debugging should probably be done on the coding end of this.
Purple probably appeared twice because you don't have the observer bolt png.
Some day you will go on BzFlag and see that every server on the list has a least 20 players on it.
User avatar
mrapple
Sergeant Major
Sergeant Major
Posts: 460
Joined: Wed May 27, 2009 11:59 am
Location: Unknown
Contact:

Re: Observer Bolt?

Post by mrapple »

Just checking my directory, the observer bolt is purple?! Weird, must've messed up some files when playing around with textures... Changing that back to normal.

If I didn't have texture it would be a white box and probably display "couldn't find texture: observer_bolt" in the console.

Updated my post about test results and the wiki.
Image
User avatar
Out Law
Private First Class
Private First Class
Posts: 27
Joined: Sun Oct 31, 2010 7:20 pm

Re: Observer Bolt?

Post by Out Law »

One more thing, what are those spree 1-4 sounds? I have no clue what they are for.
Some day you will go on BzFlag and see that every server on the list has a least 20 players on it.
User avatar
mrapple
Sergeant Major
Sergeant Major
Posts: 460
Joined: Wed May 27, 2009 11:59 am
Location: Unknown
Contact:

Re: Observer Bolt?

Post by mrapple »

A quick search of the v2_0 branch reveals:

Code: Select all

Tonys-MacBook-Pro:bzflag admin$ grep -Rsi spree1.wav ./
./data/.svn/all-wcprops:spree1.wav
./data/.svn/all-wcprops:/svnroot/bzflag/!svn/ver/11952/branches/v2_0branch/bzflag/data/spree1.wav
./data/.svn/entries:spree1.wav
./data/.svn/text-base/Makefile.am.svn-base:	spree1.wav		\
./data/Makefile:	spree1.wav		\
./data/Makefile.am:	spree1.wav		\
./data/Makefile.in:	spree1.wav		\
Tonys-MacBook-Pro:bzflag admin$ 
Nothing. Good question ;)
Image
User avatar
Out Law
Private First Class
Private First Class
Posts: 27
Joined: Sun Oct 31, 2010 7:20 pm

Re: Observer Bolt?

Post by Out Law »

I wonder why they were put there...
Some day you will go on BzFlag and see that every server on the list has a least 20 players on it.
User avatar
Cobra_Fast
Dev Monkey
Dev Monkey
Posts: 322
Joined: Sat Oct 07, 2006 11:51 am
Location: Germany
Contact:

Re: Observer Bolt?

Post by Cobra_Fast »

Well, as they havn't got a use yet, you could give them one by replacing other sounds with them and further customise your game with them. Or if you've got free time to spend you could build new features makeing use of them ;)
User avatar
Out Law
Private First Class
Private First Class
Posts: 27
Joined: Sun Oct 31, 2010 7:20 pm

Re: Observer Bolt?

Post by Out Law »

I have an idea, If you go on a rampage spree 1 plays. If you go on a killing spree spree 2 plays. If you become unstoppable spree three plays. And when ever you get the message of raging on spree 4 will play. Now just how to put that in.
Some day you will go on BzFlag and see that every server on the list has a least 20 players on it.
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Re: Observer Bolt?

Post by JeffM »

They were used in a plug-in that didn't work.
ImageJeffM
User avatar
Out Law
Private First Class
Private First Class
Posts: 27
Joined: Sun Oct 31, 2010 7:20 pm

Re: Observer Bolt?

Post by Out Law »

What was the plug-in supposed to do?
Some day you will go on BzFlag and see that every server on the list has a least 20 players on it.
User avatar
blast
General
General
Posts: 4931
Joined: Fri Mar 21, 2003 3:49 pm
Location: playing.cxx
Contact:

Re: Observer Bolt?

Post by blast »

IIRC, it was supposed to play those sounds when you had killing sprees.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

Image
User avatar
mrapple
Sergeant Major
Sergeant Major
Posts: 460
Joined: Wed May 27, 2009 11:59 am
Location: Unknown
Contact:

Re: Observer Bolt?

Post by mrapple »

My best guess is that it was playHistoryTracker plugin with sounds. Guess nothing ever came of it.
Image
User avatar
JeffM
Staff Sergeant
Staff Sergeant
Posts: 5196
Joined: Fri Dec 13, 2002 4:11 am

Re: Observer Bolt?

Post by JeffM »

that was the plug-in and it had sounds from the start, but the functions to play sounds remotely would crash clients so the feature was removed.
ImageJeffM
Post Reply