LogDetail

Place for people to discuss public servers, and also for admins to lay out the details of their servers
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enrico123
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LogDetail

Post by enrico123 »

Hi,
I have been looking around recently for a .dll Compiled LogDetail but i cannot seem to find it, could somebody tell me where i could find it.

Thanks
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Cobra_Fast
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Re: LogDetail

Post by Cobra_Fast »

Here you go, I built this one with version 2.0.12 (2.0.16 and trunk were failing).
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logDetail.zip
logDetail.dll compiled with BZFlag 2.0.12.
(9.21 KiB) Downloaded 148 times
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enrico123
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Re: LogDetail

Post by enrico123 »

Thank you very much. ;)
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mrapple
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Re: LogDetail

Post by mrapple »

If your running bzfs, you should be able to compile your own plugins.

Last I remember there's a good guide on the wiki, if not in the forums.

One last note, windows bzfs are awful. Large jitter, flag limits, etc are a few of the disadvantages. Try Linux, its much better.
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enrico123
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Re: LogDetail

Post by enrico123 »

I have tried to learn how to make plugins but i can only edit plugins, i cant seem to get my head around the concepts and all the Brackets you use in C++, I will try Linux, It seems alot better.

Thanks for all your Input
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Cobra_Fast
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Re: LogDetail

Post by Cobra_Fast »

Linux doesn't change the way plugins are made at all. It's just a change of tools to work with (and greater stability from the OS side). You still need to know C++ to be able to edit/write plugins and know how to use the console to actually build your plugins.

I actually built logDetail (on windows) by loading it to the BZFlag solution and hit the build button, which worked flawlessly.
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enrico123
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Re: LogDetail

Post by enrico123 »

Oh right ok
Just One thing
by loading it to the BZFlag solution and hit the build button
EH?, Not to sure what you mean.
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blast
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Re: LogDetail

Post by blast »

In Visual C++ 2008.
"In addition to knowing the secrets of the Universe, I can assure you that I am also quite potty trained." -Koenma (Yu Yu Hakusho)

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enrico123
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Re: LogDetail

Post by enrico123 »

ahh i see
Thanks
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