map ideas

User made maps to use on servers.
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Calzaath
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map ideas

Post by Calzaath » Thu May 12, 2011 9:38 pm

alright first thing i want to get down is that i am a map maker. and the second thing is i don't know what to make i know its not a good mix but thats why i am writing this, i need ideas... so comment and tell me what kind of map you would want to play on. :D

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joevano
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Re: map ideas

Post by joevano » Thu May 12, 2011 10:38 pm

A good one...
There is nothing worse than aggressive stupidity. -- Johann Wolfgang von Goethe
"How many legs does a dog have if you call his tail a leg? Four. Calling a tail a leg doesn't make it a leg." -- Abraham Lincoln

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Calzaath
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Re: map ideas

Post by Calzaath » Sat May 14, 2011 10:14 am

I'm tempted to say duh...

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Re: map ideas

Post by Green Manalishi » Sat May 14, 2011 9:06 pm

lol

Yrogirg
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Re: map ideas

Post by Yrogirg » Sun May 15, 2011 5:17 am

Obstacle courses / races are always welcome. Maybe HTF with shooting?

As for other types --- the map should provide action. Not too large so players could meet fast in a battle.

Personally I don't like indoor maps, lots of corridors. I prefer rather open spaces, just like most of the bz maps. Maybe that's why I play bz but Quake gives me nothing but headache (literally).

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Calzaath
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Re: map ideas

Post by Calzaath » Sun May 15, 2011 12:38 pm

hmm i have an idea

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hutty
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Re: map ideas

Post by hutty » Tue May 31, 2011 2:15 am

something that hasn't already been done.....

please tell me its not a castle
For all of you who have asked what a hutty is, there is one as my avatar.

instant map... just add water

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Calzaath
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Re: map ideas

Post by Calzaath » Tue Aug 02, 2011 11:04 pm

okay, its not a castle.

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Calzaath
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Re: map ideas

Post by Calzaath » Tue Aug 02, 2011 11:07 pm

here are some of the ideas and progress ect.
http://www.youtube.com/watch?v=jLXFKnpvkN0

the smoke and lights will be hard X(
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hutty
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Re: map ideas

Post by hutty » Fri Aug 12, 2011 1:32 am

Smoke and lights wont be hard... they will be nearly impossible.

And trying to convince the devs to program in particle emitters and light maps... more than impossible.


But if you can figure out how... i'll be surprised
(maybe try bribing them with candy....)
For all of you who have asked what a hutty is, there is one as my avatar.

instant map... just add water

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blast
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Re: map ideas

Post by blast » Fri Aug 12, 2011 1:46 am

huttymuncher wrote:And trying to convince the devs to program in particle emitters and light maps... more than impossible.
You mean like how we already have Lua in 2.99.x that can add special effects like that on a per-map basis? ;)
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Calzaath
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Re: map ideas

Post by Calzaath » Wed Sep 21, 2011 1:32 pm

i have how i want to do the smoke

lights will probably just be diffused cones

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