Code: Select all
material
name zone_ground
texture zone_ground
end
Code: Select all
physics
name phy4
linear 40.0 40.0 50.0
end
physics
name phy3
linear -40.0 -40.0 50.0
end
Code: Select all
box
name box_bounce_sotto
position -350.0 -390.0 0.0
size 26.0 6.0 1.0
end
meshbox
name box_bounce
position -350.0 -390.0 1.0
size 26.0 4.0 0.5
phydrv phy4
top matref zone_ground
outside matref bt
end
box
name box_bounce_sotto
position 350.0 390.0 0.0
size 26.0 6.0 1.0
end
meshbox
name box_bounce
position 350.0 390.0 1.0
size 26.0 4.0 0.5
phydrv phy3
top matref zone_ground
outside matref bt
end
and now, the box is colored, but the zone ground isn't like the normal purple ground... is flattened and long.
I post a screenshot. What could I do?
Fox