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JeffM
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Re: Progress

Post by JeffM » Fri Jun 01, 2012 1:28 am

I find the fact that people say such glowing things about at test app they have little to no understanding of, hilarious.

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Sniper752
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Re: Progress

Post by Sniper752 » Fri Jun 01, 2012 4:22 pm

So why can't you invest this developing time in upgrading bzflag? I am really not looking forward to what I think is going to happen (BZF dying) Although this does look like it has potential, and if it does replace BZF and a community develops behind it (like the BZF forums here) I'll back it up as much as I can.
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Re: Progress

Post by joevano » Fri Jun 01, 2012 4:25 pm

Sniper752 wrote:So why can't you invest this developing time in upgrading bzflag?
What development time are you devoting?
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Re: Progress

Post by Sniper752 » Fri Jun 01, 2012 4:32 pm

Asking me? none, but only because I have no programming experience.
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Re: Progress

Post by joevano » Fri Jun 01, 2012 4:51 pm

Sniper752 wrote:Asking me? none, but only because I have no programming experience.
That is where everyone starts, no one is born with it. So, that isn't really a good excuse!

Back to your original question... There are many reasons BZFlag is dying, and one of them is the actual BZFlag code base. It was never meant to be an Internet game; it was a multi-player LAN game. BZFlag (1992) is older than the commercialized Internet (1995). There are many problems with the code that makes it difficult to work on and makes a fresh start very appealing. That it has lasted this long is a testament to it's appeal and the effort that has been put into it over the years.
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Re: Progress

Post by Sniper752 » Fri Jun 01, 2012 5:16 pm

Ok, that makes sense. So Open combat has the potential of becoming what BZF is/was? Starting to sound appealing now ;)
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Re: Progress

Post by allejo » Fri Jun 01, 2012 9:16 pm

JeffM wrote:I find the fact that people say such glowing things about at test app they have little to no understanding of, hilarious.
People are trying to encourage you to continue and to be nice
Here's my personal website and my open source projects are available on GitHub; I work on a lot of cool things.

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Re: Progress

Post by ducktape » Sun Jun 03, 2012 3:52 pm

Sniper752 wrote:Ok, that makes sense. So Open combat has the potential of becoming what BZF is/was? Starting to sound appealing now ;)
This is a new game. Not a bzflag replacement. No doubt Jeff has learned some things and got ideas from his years of working on bzflag but I don't think he is trying to make this game into a new bzflag. So don't be upset if it not as similar as you're hoping.
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