more 1.10.4 beta screenshots
more 1.10.4 beta screenshots
Here are some more screen shots of the "experimental" quality setting.
longshot showing new bases
new flag texture ( dosn't have the yellow in it now )
with atached FatPole (tm)
some test mountans from the high res installer
new teleporter texture
it all in action
longshot showing new bases
new flag texture ( dosn't have the yellow in it now )
with atached FatPole (tm)
some test mountans from the high res installer
new teleporter texture
it all in action
Last edited by JeffM on Wed Jan 21, 2004 3:46 am, edited 1 time in total.
JeffM
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that is supported now, I just could not come up with logo Ideas that everyone would like.
I would love to see sugestions tho..
And yes the plan is to be able to get a release out by this weekend. http://www.bzflag.org/wiki/BetaImages has links to the current beta builds
I would love to see sugestions tho..
And yes the plan is to be able to get a release out by this weekend. http://www.bzflag.org/wiki/BetaImages has links to the current beta builds
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SGI wrote: 4 teams 4 color 4 elements
Red = Fire ( a nice fire )
Blue= Water (Niagara falls)
Purple= Air (O2 chemical simbol)
Green = earth (Montain)
i alwayz did think of it in dat way , maybee dats y i like to play red an blu team usually , cuz fire an water r both my astrology sign elements :)
an da fifth element actually iz wood... so a tree symbol for rogues wouldnt b too far off :)
fire
earth
air
water
i also like da present generic design for all da team bases , so i dunno... so maybee use da icons for da team flags?
anywayz , imma attack green an purple team mor often now >:) hehee
bcuz ur evil...
O;)
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