Here are some screenshots of the work I've been doing on 1.10.4. The images are big, so be ready to wait a bit.
This is a screenshot shoing the new ability to have a difrent texture per team. It can make the tanks stand out a little more.
This is an optional feature.
Thanks to tupone for geting all the duck in a row
Here is another show showing red and green.
The texture repeat for the ground texture has been increased. Shown here is an alternate higher res ground texture
The bottom of the tank has been raised 0.2 units to give the tank some ground clearnace. Looks a bit better I think.
Players that are not hunters in rabbit games will now be drawin in orange, or use an optional hunter texture if it exists.
this is the standard texture with the orange color.
1.10.4 screenshots with alternate textures enabled:big imgs
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- Private First Class
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good news is Tim approved per team colred textures in the full release, so the new tank textures will be part of the standard. Also we are replacing the grass and some other textures with better ones for 1.10.4
and There will be an orange hunter texture by default as well, to help ease the "who do I kill" confusion in rabbit games.
and There will be an orange hunter texture by default as well, to help ease the "who do I kill" confusion in rabbit games.
JeffM