is there any way to create a group without posting it?
The Noah
Creating groups
- The Noah
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Creating groups
I've been working on a real-time stats site called BZList, please check it out! It is still in active development, so some features are missing and watch out for bugs.
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Re: Creating groups
Not global groups.
- The Noah
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Re: Creating groups
is there a different type of group?
The Noah
The Noah
I've been working on a real-time stats site called BZList, please check it out! It is still in active development, so some features are missing and watch out for bugs.
GitHub · Website · Get in touch · Stalk Me
GitHub · Website · Get in touch · Stalk Me
Re: Creating groups
The groupdb file defines what permissions a group would get. The userdb defines, at the local server level, what groups a registered global user would be a member of, but it uses the player's name. The global groups are the global, centrally managed version of the userdb, except they use bzids (which don't change) instead of names (which can change). Both kinds of groups would still require that a server is published to the server list since they both operate on global users, which requires being on the list. A plugin could assign permissions as it's see fit based on any criteria, though, but I'm not sure any exist that are designed for offline/decentralized use.
- The Noah
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Re: Creating groups
ok. if I get someone else to host it, do I automatically get a key?
also, when a server becomes public, does it automatically use global loggings? what I mean is:
when I test my server (private) it does not have my callsign as registered. if It becomes public, will it have my callsign as registered?
The Noah
also, when a server becomes public, does it automatically use global loggings? what I mean is:
when I test my server (private) it does not have my callsign as registered. if It becomes public, will it have my callsign as registered?
The Noah
I've been working on a real-time stats site called BZList, please check it out! It is still in active development, so some features are missing and watch out for bugs.
GitHub · Website · Get in touch · Stalk Me
GitHub · Website · Get in touch · Stalk Me
Re: Creating groups
The server key is for the one hosting the map. You could post your map on the forums (along with a mention of what open-source license you're applying to it) and someone might offer to host it, or you could just post screenshots and then work with someone in private.
Public servers are able to have player authenticate to them and will be able to use global group memberships.
Private servers do not ask our system if a name is registered, so they will show all users without any special symbol in front of their name (unless you provide the server password, which then gives you the @ symbol indicating you're an admin).
Public servers are able to have player authenticate to them and will be able to use global group memberships.
Private servers do not ask our system if a name is registered, so they will show all users without any special symbol in front of their name (unless you provide the server password, which then gives you the @ symbol indicating you're an admin).
- The Noah
- Private First Class
- Posts: 82
- Joined: Mon Jul 11, 2016 9:38 pm
- Location: United States
- Contact:
Re: Creating groups
ok. I got someone to host my map!
Thanks for all your help!
The Noah
Thanks for all your help!
The Noah
I've been working on a real-time stats site called BZList, please check it out! It is still in active development, so some features are missing and watch out for bugs.
GitHub · Website · Get in touch · Stalk Me
GitHub · Website · Get in touch · Stalk Me