Hi again everyone
On my "CRACKED" server, Im using a modified "Two Fortress" with bases added into it. I find that the team flags once in a while get stuck in a building and also there seems to be a bullet "FROZEN" on the screen till someone runs into with there tank and blows ups.
Have any of you also seen this at other servers?
FYI this cracked server has some settings on it changed via using the "/set" command in Admin mode.
Jules
flag and bullet bugs
- julesthejackal
- Private First Class
- Posts: 37
- Joined: Wed Jul 23, 2003 8:59 am
- Location: Canada
I haven't tested this, but it might happen when someone drops a flag over the opposing teams base. I seem to recall that kind of thing happening on the HiX map. The HiX map, however, doesn't have a building that overlaps the center of the world.
The frozen bullet occurs when someone has a SW and has lag. The server tells them to drop it, but they get the message after they shoot again. The server then detects that they shot a flag they don't have, and sets the type of flag to Null (a regular bullet). It doesn't adjust the speed of the bullet, so it sits there until they fire again with that same shot ID, or until someone hits it. I think they fixed this, at least in CVS.
The frozen bullet occurs when someone has a SW and has lag. The server tells them to drop it, but they get the message after they shoot again. The server then detects that they shot a flag they don't have, and sets the type of flag to Null (a regular bullet). It doesn't adjust the speed of the bullet, so it sits there until they fire again with that same shot ID, or until someone hits it. I think they fixed this, at least in CVS.
- julesthejackal
- Private First Class
- Posts: 37
- Joined: Wed Jul 23, 2003 8:59 am
- Location: Canada