Sniping League

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tainn
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Sniping League

Post by tainn » Tue Feb 05, 2019 12:09 pm

From our current active playerbase, there are quite a few people that prefer playing on flagged maps over their non-flagged counterparts. However, as it stands right now, leagues are only based around maps with no flags.

From the flagged maps, I had most notably heard of people wishing to partake in fun or official matches on laser sniping maps, such as Boxy or LaserMania.

As such, I was wondering, would it be possible to have some sort of a sniping league focus in the entire picture, potentially being a part of leagues united as well? I believe including such maps would bring even more people into the leagues and offer a variety of battlegrounds to choose from.

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Re: Sniping League

Post by kierra » Tue Feb 05, 2019 6:52 pm

tainn
I have often thought adding timed ctf with super flag maps (i didn't think to limit it to laser sniping maps) would be fun and benefit those players wanting a more competitive situation.
Will bring this up in LU @ forum.

There really are not enough players for yet another separate league. Incorporating this idea into LU would work
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Re: Sniping League

Post by tainn » Tue Feb 05, 2019 7:31 pm

Yeah, agreed entirely. And while I didn't seem to explicitly mention this in the OP, I also meant this idea solely to exist as an addition and not separation, meaning only a potential extension to the leagues united, not its own league.

With our current activity, we truly ought to bring it all into one focus point and then let the individual players decide if they will specialize into some maps over others or not.

Having it extended from laser sniping to different types of CTF is something I also agree on wholeheartedly. Perhaps even advertise an opt-in to map creators, when announcing their new maps that they can specify whether their map can be used as a LU match platform.

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Re: Sniping League

Post by Zehra » Tue Feb 05, 2019 8:13 pm

It would be good for this thread to be moved to the lu forums, as these days there is only a single league.

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P.S. If thread moved, please delete this post.
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Re: Sniping League

Post by macsforme » Tue Feb 05, 2019 8:47 pm

Superflags (random superflags, anyway) introduce an element of chance that gives an advantage to the team that happens to find stronger flags than the other. There is a reason that league maps are typically symmetrical and have no superflags, which is to give the teams equal footing. Imagine introducing dice into a game like chess.

Some maps are set up with all the superflags in pre-defined positions. This in the only scenario I can imagine where a map with superflags would be equitable enough to work well in a league context.

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Re: Sniping League

Post by kierra » Tue Feb 05, 2019 9:59 pm

I think this post is fine for here, as it is an open, generic discussion for anyone interested in joining in (not just LU players). A non league player might not bother to read a LeaguesUnited thread. I trust moderators' good judgement.
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Re: Sniping League

Post by tainn » Tue Feb 05, 2019 10:11 pm

macsforme wrote:
Tue Feb 05, 2019 8:47 pm
Superflags (random superflags, anyway) introduce an element of chance that gives an advantage to the team that happens to find stronger flags than the other. There is a reason that league maps are typically symmetrical and have no superflags, which is to give the teams equal footing. Imagine introducing dice into a game like chess.

Some maps are set up with all the superflags in pre-defined positions. This in the only scenario I can imagine where a map with superflags would be equitable enough to work well in a league context.
Two-team CTF maps usually hold a certain level of consistency as to where flags are placed and do not have them scattered randomly, that's usually the FFA maps. As such the usage of the word 'only' there is really misleading, albeit correct.

I would also argue that luck has almost nothing to do with it the moment a battle is longer than 5 minutes, even on FFA maps, as the only thing it does is increase the value of constant movement and careful enemy observation as well as positioning. There's a reason why good FFA players are always on the top of the list and not scattered across it. But as said, that is a debate for another time as it has no place here, since FFA and CTF maps are usually different in their fundamental state.

On the topic of moving this thread to the LU forum, I believe that is unnecessary. The idea of this matter being inclusive to the already-existing leagues united is a strong (and possibly the only logical) way to go around it, but it is still a general debate.

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Re: Sniping League

Post by etigah » Wed Feb 06, 2019 12:34 pm

I think Space Invaders map by ahs would be a good candidate for addition to the league. I like the way superflags are used in this particular map, as they serve tactical purpose, and encourages team cooperation (unlike other maps which play mostly like FFA). It might be worth a try in a full match.

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Re: Sniping League

Post by Zehra » Wed Feb 06, 2019 10:11 pm

You may wish to use something like Google Forms or SurveyMonkey for this as well.
(Most players rarely read the forums or post.)

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Those who are critical of me, I'll likely be the same of them. ~Zehra
There's always something to remember and it's been a game I love. ~Zehra
The time spent is a time which can never be regained, so it's a time to enjoy. ~Zehra
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Re: Sniping League

Post by tainn » Wed Feb 06, 2019 10:46 pm

There will likely be a different approach to it all together.

I do not know how much I can share, but maps hosted by one person are all already eligible for matches. Likewise, there are no issues for maps posted under the public domain or other viable way. For any other, map owners will likely be contacted individually, if found valuable.

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Re: Sniping League

Post by kierra » Wed Feb 06, 2019 11:20 pm

Players will learn about this through several avenues already in place.

Bertman has put up a server at bmbz.freemyip.com:5198 to test the viability of timed fm on super flag maps.
  • In place are several super flag maps including: BoxyWars, CastleWarfare, CrossAssault, Gloom, Space Invaders with the promise of more to come.
  • /maplist gives the maps that are available
  • /mapchange <mapname> Will load the map selected
  • timed matches, 15/20/30 min fun matches(fm) possible. command is /timelimit <#>
  • To start a fm: /countdown This gives you 10 sec to the start of fm. /countdown 20 gives you 20 seconds. You get the idea :)
  • /gameover On the rare occasion that you need to end a fm before the alloted time.
Please check out the server. If you have any suggestions for additional maps you'd like to see loaded, pm Bertman on forums or on discord.
Any questions or concerns, contact Bertman, tainn or myself.

Thank you, tainn for bringing this topic to discussion.
"Trying to reason with a fool is like trying to teach a goldfish to bring you the newspaper"
"Sometimes people try to expose what's wrong with you, because they can't handle what's right about you."
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Re: Sniping League

Post by mathiaz » Sat Feb 09, 2019 5:50 pm

It s a good idea to add map for league match.

I notice a bug with zone flag. Sometimes, flags just drop where player let it, and does nt return to the zone flag. It s a random event ...
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tainn
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Re: Sniping League

Post by tainn » Sat Feb 09, 2019 7:28 pm

mathiaz wrote:
Sat Feb 09, 2019 5:50 pm
It s a good idea to add map for league match.

I notice a bug with zone flag. Sometimes, flags just drop where player let it, and does nt return to the zone flag. It s a random event ...
Perhaps a bit unrelated to the thread, but which map are you referring to, mathiaz?

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Re: Sniping League

Post by Zehra » Mon Feb 11, 2019 1:16 am

Flag resetting and actions on drop vary on quite a few factors, such as unsafe objects, '_maxFlagGrabs' variable, plug-ins, map design...etc
Without details on the map and configurations used, it is difficult for anyone to know what may be causing the issue.

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
There's always something to remember and it's been a game I love. ~Zehra
The time spent is a time which can never be regained, so it's a time to enjoy. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

See where I've last been active at Strayers.

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