If your a mapmaker, new, experienced, or looking to start. Break out your favorite map making tools and get to it.
Here is the guidelines:
1. No Death physics! This explains itself.
2. Make as many obstacles as you want, no Limit.
3. Tank Travel is from Y+ to Y-.
4. as above, the obstacle must have an entrance or a way to jump to it from z level 5.
5. Must fit within the template attached to this post, between the top and bottom box. no objects hanging out the side or ends. Height limit is 145
6. No Define or groups, this script places obstacles in a group.
7. Post obstacles here. All obstacles must have a licence that complies with the forum rules. ---> viewtopic.php?f=64&t=10575
8. Map is default settings other than -set _noClimb 0, so tanks can climb slopes, keep kb users in mind.
9. Mapfile, physics, material, and texturematrix must be prefixed with your call sign and name of obstacle. example: ahs3-bouncehouse. to prevent mixups with other obstacles.
I have attached some of the obstacles I have made so far.
The current obstacle course is set for 16 obstacles( mainly because there is only 8 obstacles at this point) But the limit is probably 200 or so, as there are more obstacles released that can increase, dependent on input from you

https://creativecommons.org/licenses/by-sa/4.0/