Mad Dog Twenty Twenty

Previews and comments on future maps.
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optic delusion
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Mad Dog Twenty Twenty

Post by optic delusion » Sun Dec 15, 2019 4:00 pm

It uses Zehra's new plugin the De-Militarized Zone, or DMZ
That plugin uses Allejo's 2015 addition of the bz_CustomZoneObject class.
The DMZ uses 32 teleporters with 64 custom links.

Sixteen flag zones inside the DMZ will allow players to choose which flag they want to use.

Trying to speed up play, world size is set to 275, concentrating action in a small space. (default is 400)
I will shorten _shotRange, meaning faster reload. (default is 350) There will be three shots or maybe even two.
And really, the only thing I have not sped up in my previous servers is jump, because you have to begin working on your map with the jump velocity in mind. Gravity and jumpVelocity will be tweaked to produce a jump about half the length of default, meaning it takes half the time to complete a jump.

It's still a long way from being complete, but I think I'm on to something pretty good.
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.

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