Random object placement scripts

Discussion, updates, modifications, etc for the various map editors...
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Random object placement scripts

Post by Zehra »

I liked the idea of random generator, it reminds me of GrassTuftGenerator which employed a different method for object placement.

I recreated version 1 of the "random generator" in Python 3 and find it an interesting experiment to try to work/toy with.
License is: CC0-1.0
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I release my work under the terms of the CC0-1.0 license: creativecommons.org/publicdomain/zero/1.0/deed.en

I later plan to work/expand on the concept of random map generation, as in my opinion, it offers a great potential in BZ which hasn't been fully utilized or realized.

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Re: Random object placement scripts

Post by wombit »

Thank you, very cool
A digital wombat
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