world saving

NOTE: this is an informal bug post place ONLY. Real bugs should be posted on GitHub
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Private First Class
Private First Class
Posts: 613
Joined: Mon Oct 06, 2003 9:58 pm
Location: West USA

world saving

Post by sid6.7 »

hmmm something odd i noticed

i was online and saved "fairgrounds" map,
but when i opened it in bzedit everything
got messed up....

a few objects were missing
and the teles grew in size!!!.......

they also appear to have re-configured thier linking
so they dont link to the one the did before


they link to drive thru OK but if you shoot thru
the tele...the bullets go to a different tele
then where you drive thru! LOL

i deleted the map serveral times off my computer
and re-saved...same thing many times...

has anyone noticed this?

i did not see any previous post...

doing my uttermost best to make jeffm2501 pop a blood vessel or cry..which ever comes first..

BZrand Random map maker 6.4 , BZchecker map validator 1.5
Dev Monkey
Dev Monkey
Posts: 453
Joined: Wed Jul 09, 2003 3:06 pm
Location: Space

Post by Grumbler »

there was some talk on the irc channel about problems with the download. I downloaded Vipers map he is currently running and all the inverted pyramids lost their flipz settings.

now with that said, i have not had that problem when downloading my own maps........go figure. It may be that the server owners have hacked their code impacting the download mechanism......or its client compatibility problems with server.

of course these are guesses, but just to let you know you are not alone. kids, get out of my tank...........
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