1.11.23 is so very cool!!!

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legoatmsk
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1.11.23 is so very cool!!!

Post by legoatmsk »

You can make it rain and make the ground turn to glass, and buildings can be multi-colored!!! it's so cool. Also you can make buildings that blow up you up when you hit them!!!!

the download thread for it is :
http://bzbb.bzflag.org/viewtopic.php?t=2274

it will immeadatly start downloading :)
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ski
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Post by ski »

nice
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Sir Lance-A-Lot
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Post by Sir Lance-A-Lot »

Hmmm...I cant seem to get a server to come up in the list in 1.11.23.
Is there some options I need to change?
Or is the list down.
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Freedom_fig
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Post by Freedom_fig »

i think im missing something in it:( It won't run...It says
/Volumes/BZFlag_1.11.23/BZFlag-1.11.23.app/Contents/MacOS/bzflag; exit
dyld: /Volumes/BZFlag_1.11.23/BZFlag-1.11.23.app/Contents/MacOS/bzflag can't open library: /sw/lib/libSDL-1.2.0.dylib (No such file or directory, errno = 2)
Trace/BPT trap
logout
any help on what im missing?[/quote]
trepan
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Post by trepan »

From the error message, I would guess the SDL library:
http://libsdl.org
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blast
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Post by blast »

Sir Lance-A-Lot wrote:Hmmm...I cant seem to get a server to come up in the list in 1.11.23.
Is there some options I need to change?
Or is the list down.
I think there is some issues with special characters in callsigns. Try using only letters, and I think also exclude spaces. If the list loads, that was the problem. I'm not sure if they are going to resolve this or not.
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Post by Red Baron2 »

hmmm buildings blow you up when you hit them? not sure i like that idea..
"Those who say they have never been afraid are either lying, or their life has never amounted to much. Fear is nothing to be ashamed of. Often it makes man a better fighter, it inhances his senses, it gives him caution, and other qualities he will need. So when i am about, be wise....and fear."

-Wolf Tarlon-
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Post by blast »

Red Baron2 wrote:hmmm buildings blow you up when you hit them? not sure i like that idea..
Well, I think it's sorta cool. You could make a field of land mines that you have to dodge in order to get to a team's base, for example. ;)
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Sir Lance-A-Lot
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Post by Sir Lance-A-Lot »

thanx blast. List works now :wink:
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trepan
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Post by trepan »

blast, here's a picture for ya:
http://members.rogers.com/trepan/landmine.jpg

the basic rule is:
don't touch anything that's red on the radar.

p.s. maybe that should be yellow or blinking,
given that there are red bases and all...
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Post by Scorch »

nice trepan, but mabye you could make invisible landmines but mabye a pattern or a path that didn't have any that you had to find. that would be really challenging but it might be fun.
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Post by trepan »

unseen/unavoidable death is the reason i added
the coloring to the radar. i've already seen bad
map designs involving unpredictable world weapons,
so i'm trying to avoid it.

assuming that i've decrypted your "sentence"
properly, how would you propose that players find
these hidden landmines? by dying? sounds like a
hoot.
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Post by Scorch »

well mabye visible 0 units high blocks that indicate a safe pass. I see what you mean that would be bad if you had no way of knowing.
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Post by Freedom_fig »

I still says theres an error:(.... and i don't know if I downloaded the right thing.
Is it SDL-1.2?


It comes up and dissapears:(
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Post by Scorch »

it doesn't work on mac's :(
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Post by trepan »

How odd that I'd find this in my server logs:

Player [1] sent version string:
1.11.23.20041113-DEVEL-darwin7.6.0-SDL
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Post by RPG »

why is that odd?
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Scorch
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Post by Scorch »

oh. so it does work. so where did they get it?
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Post by Freedom_fig »

OK!! lol problem solved:)
:(
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Post by JeffM »

scorch it does, it just don't work on 10.2 with the 10.3 build that I made.


BUILD THE DAMNED THING YOURSELF. you have the tools, the info, and the code. just do it. If I can figure it out you can.
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Post by Scorch »

Patlabor221 wrote:If I can figure it out you can.
thats not true you are much better than me at that stuff but I will do my best.
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ski
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Post by ski »

so is this version released or just a test version???
Rest In Peace Vivek
1986-2005 :(

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trepan
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Post by trepan »

it's a "test" version. it will not be a
"release" version until it's 1.12.0 or
2.0.0 (whichever the powers-that-be
decide upon)
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Post by ski »

cool, thanks

keep up the good work!!
Rest In Peace Vivek
1986-2005 :(

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Post by temporal distraction »

Bean wrote:OK!! lol problem solved:)
:(
Can you tell me how you fixed the problem? As far as I can tell I'm having the same problem.
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