Collaborator One is Done

User made maps to use on servers.
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Dutchrai
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Collaborator One is Done

Post by Dutchrai »

It is out, go get it from http://shellshock.bzflag.bz/tmf-collaborator.html

Hope your machine can run this poly monster!
[img:82d1e9b9a0]http://shellshock.bzflag.bz/images/forum/bbbanner.png[/img:82d1e9b9a0]
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ducatiwannabe
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Post by ducatiwannabe »

Congrats fellow mapmakers, for a job well done.
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Scorch
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Post by Scorch »

cool!
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RPG
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Post by RPG »

that is really cool. is it gonna be hosted at any server or do I have to do it myself :wink: ?
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Memnarch
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Post by Memnarch »

Congradulations are deffinitely in order. I saw the map, haven't been able to play on it though, gota get back to my computer back at home... :cry: But I saw the map, and it was awesome, much better than I expected. The four different parts, which I thought would clash horribly, blend in to make one of the most beatifull maps I have ever seen. I am s-so p-p-proud of you guys... :cry: :cry: Keep up the good work, and good luck with Collaborator #2

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Dutchrai
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Post by Dutchrai »

Lol...tx people. And no, you don't have to host it yourself. Just started a server a few minutes ago > shellshock.bzflag.bz:4502

See you out there!
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sid6.7
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c1

Post by sid6.7 »

whats kinda neat is how some sections just naturally line up with others
and none of knew what the others were doing...

some platforms and stuff are perfect leap distances
or able to sweep so platforms in case of campers...


lets see if anyone can unlock some of collaborators secrets....muwhahahhaha...... :)
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Dutchrai
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Post by Dutchrai »

Give you the secret to the cross-section jump: all sectors had to steer clear 40 units from the center line. BZFlag jump distance is 100 Units. Hence, 2x40 = 80 Units...can be jumped...lol.
[img:82d1e9b9a0]http://shellshock.bzflag.bz/images/forum/bbbanner.png[/img:82d1e9b9a0]
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Visit Shell Shock at [b:82d1e9b9a0]http://shellshock.bzflag.bz[/b:82d1e9b9a0] for news, maps, tactical guides, game servers and more
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