MaxBumpHeight

NOTE: this is an informal bug post place ONLY. Real bugs should be posted on GitHub
Post Reply
User avatar
Scorch
Private First Class
Private First Class
Posts: 747
Joined: Thu Sep 30, 2004 12:16 am
Contact:

MaxBumpHeight

Post by Scorch » Sat Feb 05, 2005 3:18 pm

MaxBumpHeight only works on boxes, not meshboxes, how do i fix this and what use it _noClimb?

User avatar
RPG
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 2015
Joined: Fri Sep 17, 2004 2:37 am
Location: Chicago, Illinois
Contact:

Post by RPG » Sat Feb 05, 2005 3:50 pm

I tried setting maxBumpHeight to 50, then hit head on an object 20 units high, and I got warped to 20 units up, but I wasn't on top of the object, so I fell back down.

User avatar
Scorch
Private First Class
Private First Class
Posts: 747
Joined: Thu Sep 30, 2004 12:16 am
Contact:

Post by Scorch » Sat Feb 05, 2005 4:38 pm

yes but what object was it? a box or a meshbox?

User avatar
RPG
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 2015
Joined: Fri Sep 17, 2004 2:37 am
Location: Chicago, Illinois
Contact:

Post by RPG » Sat Feb 05, 2005 5:01 pm

It was a box.

User avatar
Scorch
Private First Class
Private First Class
Posts: 747
Joined: Thu Sep 30, 2004 12:16 am
Contact:

Post by Scorch » Sat Feb 05, 2005 5:48 pm

yeah see, so why does it not work on a meshbox (or does it?)?

User avatar
RPG
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 2015
Joined: Fri Sep 17, 2004 2:37 am
Location: Chicago, Illinois
Contact:

Post by RPG » Sat Feb 05, 2005 6:23 pm

Well at first I didn't notice I was getting bumped until I looked on the radar and everytime I hit the building I saw myself get 'bumped' up to the height of the building, but then I would fall back down again.

User avatar
Scorch
Private First Class
Private First Class
Posts: 747
Joined: Thu Sep 30, 2004 12:16 am
Contact:

Post by Scorch » Sat Feb 05, 2005 7:35 pm

rpg, that is not what i am asking. i am asking why does bumping not work on meshboxes?

Post Reply