
It should be noted that this map is pretty heavy on the graphic engine and if a client is not running decent video hardware, fps will be low on this map.
There are also a few more screenshots attached.
I'm using the defaults in the 2.0.2 Win build:trepan wrote:toaster: what are your cache settings?
you should not have to download the same
textures each time you join that map. I get
into the server in about 2 seconds (and
that's mostly octree processing time)