Battlefield: Chaos - First Map

User made maps to use on servers.
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A Meteorite
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Battlefield: Chaos - First Map

Post by A Meteorite »

Here is is! I've been working on this for about 3-4 days. All hand coded, no BZEdit is used in the making of this map. :D Basically consists of 4 symetrical bases that are well-gaurded. Many teles to help you move around fast. I wanted to keep it simple so that's what I did. More small updates to come. 8) For now here are some screenshots:

Image

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I would appreciated if you give credit to me if you host this and that changes aren't made to it without permission.
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battlefield.bzw
Version 1.0. Please look!
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Post by dartman »

Whoa. Cool map, meteorite. I look forward to playing it. :)
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Post by A Meteorite »

Thank you! I hope that more people will tell me what they think and their suggestions. :)
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Post by Brennen The Great »

wow!!!! i remember u always giving me a hard time about insulting you map, but now it has turned out really nice! i hope u dont host it cause i want u to host my map :P.(just joking) i would like to see this hosted, but by sum1 else. like, cause, uhm, i want my map hosted too :DDDDD
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Post by ducatiwannabe »

I KNEW you would do good A Meteorite :)! Yay, rising stars, let's see...brennan...sir pants...meteor....343 guilty spark....
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Post by Guest »

ducatiwannabe wrote:I KNEW you would do good A Meteorite :)! Yay, rising stars, let's see...brennan...sir pants...meteor....343 guilty spark....
It's ok. No need to mention me... My maps suck anyway. :)

And Meteorite: I like the map.
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Post by A Meteorite »

Fixed a major bug. Caused you to shoot yourself if you went in the "bunker." (The boxes with a tele and a pyramid on top.) v1.1 is coming soon... :)
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battlefield-v1_0_1.bzw
Version 1.0.1
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Post by A Meteorite »

ducatiwannabe wrote:I KNEW you would do good A Meteorite :)! Yay, rising stars, let's see...brennan...sir pants...meteor....343 guilty spark....
Thanks! Once I do a few more maps my name will really be known. :D Glad you like it DW and CBG. (I'm not bragging aout the name thing. :wink:)
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Post by A Meteorite »

I acutually need to test my maps before posting. :wink: I'll get the bugs worked out. Bug fix release.
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battlefield-v1_0_2.bzw
Version 1.0.2
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Post by ducatiwannabe »

Looking good Meteorite.
It's ok. No need to mention me... My maps suck anyway. Smile
Well pffffft whatever :) Your maps are awesome. I really enjoy them.

The dots mean that there are more coming.
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Post by ^nightmare^ »

*turns to dw* you shouldnt have said anything :0 now your gonna have to go down the map realeses and name everyone who made a map :lol-old:
Last edited by ^nightmare^ on Mon Jul 18, 2005 9:35 pm, edited 1 time in total.
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Post by Guest »

ducatiwannabe wrote:Looking good Meteorite.
It's ok. No need to mention me... My maps suck anyway. Smile
Well pffffft whatever :) Your maps are awesome. I really enjoy them.

The dots mean that there are more coming.
Geee... *blush*
Ya didn't have to say that... :oops:

Heh.
If I remember correctly, i still havent released my second proper map, only my first and 2 mini's. I will try to do a few more over the next couple of weeks and release them together-ish.

Meteorite: Yes. You really should test your maps... :P
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Post by ducatiwannabe »

Lol, like nightmare, he does good also :D Stars everywhere? Anybody know where I can get autographs?
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Post by TD-Linux »

ducatiwannabe wrote:Anybody know where I can get autographs?
The closest thing that I can think of would be to copy Meteorite's aviatar.

Good job, Meteorite! This definitely beats my only completed map, MicroCastles! In fact, after playing this map, I might delete MicroCastles off my hard drive, along with BZEdit!

Oooh Aahhh..
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Post by Brennen The Great »

Thanks for mentioning me DW except, once again, my name is spelt BrennEn.
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Post by ducatiwannabe »

Aw TD don't do that. Sorry BrennEn :)
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Post by dango »

THIS IS YOUR FIRST?!?!?!?!?!?!?!?!?!?!?!??!?!
It's Way too good to be your First, mabye 5th but 1st?(this is NOT a insult this is a complement)
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Post by A Meteorite »

Working on new updated version with bugs fixed... :) Then it's on to my next map.
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Version 2!

Post by A Meteorite »

OK, new version ready! It's version 2 of Battlefield: Chaos! Now with artillery from AlliedArmour and world weapons. If you don't like the artillery I can post an non-one with all the bug fixes and other features. I will be hosting this map shortly. :D Thanks to all that helped!
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Version 2; Check it out!
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Post by AlliedArmour »

Nice work Meteorite. I hadn't seen your first one - but I like this one. Simple and well done, this'll be fun. And I really like the way you coordinated the artillery and GM's.
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Post by A Meteorite »

Alright, if there's no bugs then you know you did something wrong. :wink: The tele problems from v1 are still haunting me. Here's a fixed version.

IMPORTANT: This version has an anti-camp SW at each base. If you do not like this or do not have CVS (CVS is required) feel free to remove it. It's at the beginning of the map file and starts with "CVS only!" and ends: "End CVS." Enjoy!

If anyone wants no artillery and have the old bunkers back, feel free to post here. So far everyone likes the artillery. :)
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battlefield_v2-0-1.bzw
v2.0.1 - Use this over v2.0
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Post by dartman »

Eh, if it's an anti-camp SW, how would you keep it from going off when the team spawns back at their base? That would be just like an SW camper.
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Post by A Meteorite »

Before the team can spawn it goes off. Just about a second or two, though. :)
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Post by Hannibal »

it originates from the area ASA the flag is capped, but the ppl dont spawn there for 2 or 3 seconds...so the sw wont kill them, shouldnt...
Games don't make people violent, lag does.
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Post by dartman »

Ah, okay.

I'd like to see the new version. :)
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