Profanity is not advised on my servers - or else!

BZFlag related only please...please attach large images
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LouMan
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Profanity is not advised on my servers - or else!

Post by LouMan »

If you are considering using profanities, obscenities or derogatory chat on my servers, you may have to deal with UghZan. He is very temperamental and your puny little lasers and guided missiles will only make him more angry. He enjoys squashing tanks with his hooves and has been known to eat tanks whole. So, please, be nice on my servers and I will keep UghZan banished within the confines of his fiery home, aka Hell. "Down UghZan! Down!"
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UghZan2.jpg
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Teppic
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Post by Teppic »

The guy looks like profanity personified. (eek!)
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Post by Guest »

LouMan: Please, please, PLEASE, Tell me you have not actually made that...

:shock: :shock: :shock:

/me faints.
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RPG
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Post by RPG »

Yikeeps :!:
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JeffM
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Post by JeffM »

ahh they joy of model converters :)

at one point it was wise to not fear the reaper
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Dervish
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Post by Dervish »

hehehehe. Nice, guys. :)

What 3D program are you using, or did you grab the 3D model from somewhere else?
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
Image
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Lan
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Post by Lan »

Very nice maps both of you, JeffM2501 and LouMan. Impressive and well taking advantage of the new features.
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RPG
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Post by RPG »

I don't believe Jeff's screenshot is from BZFlag, unless he's hiding a client none of us know about :evil:
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Post by Soraya »

haha, nice... love it guys :D :twisted:
I am a leaf on the wind.
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Dervish
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Post by Dervish »

Jeff's screenshot is probably from something like Project 2501.
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
Image
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LouMan
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Post by LouMan »

The model was taken from some of the samples provided with my modeler - I only wish I had the modeling and UV mapping skills to create it :(

It is a real object, not really of much use though - other than looking big, bad and scary.
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JeffM
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Post by JeffM »

I make many clients that you are all not aware of. :)

Dervish
Projet 2501 was BZFrank's deal, while I have source for it I was never able to get it to build :(
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Dervish
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Post by Dervish »

Darn, I deleted all my files (source and binaries) for Project 2501. :( They built just fine for me. Oh well.

So, Jeff, what kinda of clients are you tinkering with? :) Since you said "clients", I assume you're using Ogre's or BZFLag's engine.
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
Image
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elem3nt
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Post by elem3nt »

Yeah, that looks that a really nice client Jeff has, regardless of what game it is. Is it a modded BzFlag client, or something else? It would be really neat if it was a Bzflag client.
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JeffM
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Post by JeffM »

ahh wasn't aware that you even had visual studio derv :)

that is rather old actualy, and falls into the "other" category.
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Dervish
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Post by Dervish »

Yeah, I have MS Visual Basic and C++ 6.0 and the MSDN library to go with it (a bit old, but very functional) :)

Don't you remember all those cheat clients I made for BZFlag, but refused to distribute?
protected object myTank(){
foreach(noob in this.game){return frag(noob);}}
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The Vet
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Post by The Vet »

Aww man, sweet! You need to make some action shots of him ripping through some tanks. :wink:
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Post by Lil Dog »

*pictures a red godsilla with horns tearing apart bzland* that wouldnt be fun vet :rock:
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Post by A Meteorite »

I'm afraid to walk in front of him. :shock: Where's my shield?!
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Post by RPG »

A Meteorite wrote:I'm afraid to walk in front of him. :shock: Where's my shield?!
I don't think that will do much good.
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Post by dango »

RPG wrote:
A Meteorite wrote:I'm afraid to walk in front of him. :shock: Where's my shield?!
I don't think that will do much good.
he has a point, that thing would crush you with no more effort than if you didn't have a shield.[/code]
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