My Car!

Premade map objects and sections that can be used in user maps.
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What do you think this was built on?

Ford Mustang GT
6
22%
Dodge Stratus
0
No votes
Ford Taurus
10
37%
Honda Civic
5
19%
MicroStar International 915PL
5
19%
Other(specify in post)
1
4%
 
Total votes: 27

AlliedArmour
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My Car!

Post by AlliedArmour »

This is a car the I built using My modeller. Not copied or converted from Any site. Proving that I never used BIYA's car - I built my own :) .


Tell Me What You Think. And suggest idea's please.

AlliedArmour
Attachments
MyCar-Front.jpg
Front View
(19.54 KiB) Downloaded 464 times
MyCar-Rear.jpg
Rear View
(19.19 KiB) Downloaded 448 times
MyCar-Engine.jpg
A view of the engine
(35.95 KiB) Downloaded 482 times
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RPG
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Post by RPG »

It's a good car. Like always, I gotta ask for the model.

These are the formats I prefer, with the ones at the top of the list my most favorite:
1. .wings
2. .3ds
3. .obj
AlliedArmour
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Post by AlliedArmour »

Thanks - But, as I use Caligari gameSpace Light for my modelling - I can only give you .cob .x or .bzw. I make them as .cob - save them as .x and then convert them to .bzw. Did you vote for the Civic?

It's easily resizable in the .bzw(I think it's too wide)
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ClayOgre
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Post by ClayOgre »

It kinda resembles a cross between one of those funky old Citroen's and a rambler stationwagon...

or maybe the "porche hearse" from "Harold and Maude."
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Post by AlliedArmour »

Wualll - it ain't a hearse or anything like that, nor a ancient car. It's modelled on something quite new(as specified by the poll options).
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Post by AlliedArmour »

I forgot :oops:
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Car BZW
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BIYA
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Post by BIYA »

If I know my cars like I think I do. Its the mustang that is if you are talking about the new mustang ;). Small lights in the front and those big lights in back give me an idea :)
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Post by AlliedArmour »

Yep - I'm talking about the New Mustang GT. But - take a look at my new car(Cumulus) to find out the correct answer :lol-old:
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A Meteorite
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Post by A Meteorite »

That's pretty cool! But I don't know one model of a car from the next. :? I wonder what kind of FPS you get with that. :shock:
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AlliedArmour
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Post by AlliedArmour »

No problem with FPS even at full quality 1280x1024. I've never had FPS problems. This car has 1006 polygons.
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Durf
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Post by Durf »

i got some tank models saved as .x if you wanna fool around with them. and the textures for 'em as well. part of the source code for another tanks game, not internet play though.
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firstbase
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Post by firstbase »

If you want me to convert them, that should be easy - if you can just PM them to me.
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Post by dango »

sweet car! I can convert those .cobs into .objs .wings, .3ds, .blend, and other thingys(if my importer works for once)
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AlliedArmour
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Post by AlliedArmour »

What are you using to convert?
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Post by dango »

me1 wrote:sweet car! I can convert those .cobs into .objs .wings, .3ds, .blend, and other thingys(if my importer works for once)
hint hint

I'm not sure how well it'll work though.
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AlliedArmour
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Post by AlliedArmour »

Ohh, I tried thta before - haven't had any success yet.
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