Monopoly Car

Premade map objects and sections that can be used in user maps.
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Should I add more detail?

Yes
9
75%
No
1
8%
Stop making objects
2
17%
 
Total votes: 12

AlliedArmour
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Monopoly Car

Post by AlliedArmour »

Here is another piece for your board me1. I just really like the idea and want to help with it. I don't know of any other way. It's really simple, but as it had already reached 166 polys - I didn't want to give it too much detail.
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MonopolyCar.bzw
The Car
(54.45 KiB) Downloaded 518 times
MonopolyCar.jpg
Picture
(28.42 KiB) Downloaded 406 times
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A Meteorite
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Post by A Meteorite »

Ooohh, that's nice! Just a smidge more detail in front of the car. And I almost voted for "Stop making objects." :wink: LOL!
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Post by AlliedArmour »

Right! I'm on my way. Check soon(I hope)
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Post by dango »

reminds me of a go-cart
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Post by A Meteorite »

me1 wrote:reminds me of a go-cart
That's what I was about to say. Just a little more round at the front and you'll get rid of that look. :D
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Post by dango »

A Meteorite wrote:
me1 wrote:reminds me of a go-cart
That's what I was about to say. Just a little more round at the front and you'll get rid of that look. :D
i said that cuz most of the car is in front of the seat, add something to the back
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Post by AlliedArmour »

OK. Try this - I haven't yet rounded the front, 'cause it's already at 620 polys.
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MonopolyCar.jpg
Pic
(26.06 KiB) Downloaded 286 times
MonopolyCar.bzw
BZW
(86.73 KiB) Downloaded 515 times
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Post by dango »

can you also post the obj file, if that's what you use to export? and if ya use wings send the .wings file

ya posted b4 ya posted the second v, opps,

anyway, looks betta, now it looks like a monopaly car/ go-cart :wink:
Last edited by dango on Sun Jul 31, 2005 12:40 am, edited 1 time in total.
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Post by AlliedArmour »

Help! I use Caligari gameSpace Light(free). Therefore, I can only give you .X, .COB, or .BZW. And I've got a fresh problem - I'm going to have to remake it because I wasn't saving the actual model - just the final one. So you may have the rounded front and detailed rear.
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Post by dango »

well ya do have a prob, cuz i won't instert my phone # which for some reason is needed. so i can't download it
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Post by AlliedArmour »

You don't have to! I didn't(not that I would).
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Post by dango »

yes i just found that out, but i ain't telling my name to some random place!
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LouMan
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Monopoly Car

Post by LouMan »

I started this some time ago and abandoned it. I have also made a thimble and the top hat model; I quit when I got to the dog - very tough.

Anyway, it' still an unfinished model; I have to reduce the poly count on the car - it's around 1000 polygons as shown. I also wanted to add more detail to the tires (the token has concentric rings in the tires) and louvered vents for the engine compartment (also on token). Still a lot of work to be done...
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bzfi0000.jpg
Monopoly Car - A Beginning
(92.96 KiB) Downloaded 291 times
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Post by dango »

i will be pleased with any help i can get with the monapally peices!


Louman

your car looks like the acutal one, without the little details, prety nice, but that thing looks like it have probally 300-500 poly's

can you post polycount/ pics of the other pieces you made?

and AlliedArmour

this does not mean i will not use you objects
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Post by AlliedArmour »

Here's the new one with somewhat rounded front and some more detail on the rear. I made the same bungle though and am hoping that I don't need any more edits :| .

PS: I'm thinking of giving up now that LouMan got on th job. My car is a burning heap smashed flat right now. :cry:
Attachments
MonopolyCar.jpg
pic
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MonopolyCar.bzw
bzw
(102.05 KiB) Downloaded 423 times
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Post by Guest »

Both are great, but LouMans is the most like the actual monopoly car that I remember... GJ Allied too though! :wink:
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Post by AlliedArmour »

I know - LouMans is just about a replica. I didn't really try to do a copy(not that I could) - just tried to do a low-poly car that could be used for me1's Monopoly map. Gladd you like 'em
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