- On the team page a list of 10 most recent matches is displayed. It's also possible to display all matches a team has ever played.
- When a team gets removed, the information about its matches won't get lost anymore. The team will show up as 'deleted team'.
- New match results and forum discussons since your last visit are highlighted.
- 'Dead' Teams and players get removed automatically, i.e. a team gets deleted when none of its players has logged in for 3 months. Players without a team get removed when they didn't log in for 3 months, too. This includes the formerly announced big cleanup. Check if you're still there
All new CTF league website
All new CTF league website
Well, actually it will look rather familiar, but it got some new features and behind the scenes, the code got reorganized. Things that are new:
Hey,
The new code seems to work nicly, thank god. Guess I'm not gonna be shot just yet
This follwoing text is my personal view of the topic. I've talked with chestal about some of it, but it shoudnt be considered as anything else than a brainstorm for future work.
Anyway, next step will proberly be to implement a new design, and begin rewriting the pages (most work have been in splitting up code and restructuring). So I would love some input so I know what is needed and what is not.
My idea for new features: Support FFA matches and 1on1 - this would hopefully make the site abit more active. But these features needs to be defined before I even begin to open my editor. And defining them, isnt my work alone - so help is required
I dont play much FFA nor 1on1, so I dont really have any insights in how this could work, but I think it should be based on the same rating algo as CTF uses. I think this works quite nice, and cant see why this should cause any problems for FFA matches.
So some rules need to be defined for FFA and 1on1 matches. This shouldnt be hard. I think they should similar to CTF matches (eg duration) but is not sure how many players need to play on both team, how the server should be configured (again, i would like ducati-style or perhaps like bzgirls setup, so focus would be on tank-skill and teamplay).
Any of you FFA guys wanna give me some input?
thanks,
kind regards,
dennis
The new code seems to work nicly, thank god. Guess I'm not gonna be shot just yet
This follwoing text is my personal view of the topic. I've talked with chestal about some of it, but it shoudnt be considered as anything else than a brainstorm for future work.
Anyway, next step will proberly be to implement a new design, and begin rewriting the pages (most work have been in splitting up code and restructuring). So I would love some input so I know what is needed and what is not.
My idea for new features: Support FFA matches and 1on1 - this would hopefully make the site abit more active. But these features needs to be defined before I even begin to open my editor. And defining them, isnt my work alone - so help is required
I dont play much FFA nor 1on1, so I dont really have any insights in how this could work, but I think it should be based on the same rating algo as CTF uses. I think this works quite nice, and cant see why this should cause any problems for FFA matches.
So some rules need to be defined for FFA and 1on1 matches. This shouldnt be hard. I think they should similar to CTF matches (eg duration) but is not sure how many players need to play on both team, how the server should be configured (again, i would like ducati-style or perhaps like bzgirls setup, so focus would be on tank-skill and teamplay).
Any of you FFA guys wanna give me some input?
thanks,
kind regards,
dennis
-
- Registered User
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I think that the FFA games should have variables.. ones that teams can agree on. Such as jumping, rico, shot count, flags, etc. This will require a vote I guess... so a poll is probabily in order.
I will personally stick with jumping 4-10 shot with some super flags. 4-10 shot will eliminate a lag problem (where 1-3 shot would be tougher with jumping), jumping will give some advantages to newer teams (and will enhance the game play), and super flags will be a neat addition (although I think that GM and L are too powerful for match games). How does that sound?
I'm sure that every "old" player will whine that 4-10 shot is too much.. but I disagree. There are some players that won't be able to play with a low shot count.. they don't have any experience with that kind of game. That is the only problem that I see with CTF matches... new players don't stand a chance. With more shots, the newer players will have a chance to survive in a match.
I will personally stick with jumping 4-10 shot with some super flags. 4-10 shot will eliminate a lag problem (where 1-3 shot would be tougher with jumping), jumping will give some advantages to newer teams (and will enhance the game play), and super flags will be a neat addition (although I think that GM and L are too powerful for match games). How does that sound?
I'm sure that every "old" player will whine that 4-10 shot is too much.. but I disagree. There are some players that won't be able to play with a low shot count.. they don't have any experience with that kind of game. That is the only problem that I see with CTF matches... new players don't stand a chance. With more shots, the newer players will have a chance to survive in a match.
I didnt test this but the only thing i've changed regard login/session management, was that now it verify the ip-address, so you cannot steal the session except if you use the same ip.
However, i suspect (not sure, but this is what comes to my mind) that AOL uses www proxies, and you get different ips for some/all of your hits, so this IP-validation fails and it treats this as a new session (and it appears that you havnt logged in).
So chik, please, when you get online try to reach me. If you cannot, try to see if you can log in at http://league.baat.dk/league/index.php with your AOL browser.
However, i suspect (not sure, but this is what comes to my mind) that AOL uses www proxies, and you get different ips for some/all of your hits, so this IP-validation fails and it treats this as a new session (and it appears that you havnt logged in).
So chik, please, when you get online try to reach me. If you cannot, try to see if you can log in at http://league.baat.dk/league/index.php with your AOL browser.
I don't need huge pictures here.
yes dmp dat link u gave mee werks wif my AOL , jus like it used ta ... http://league.baat.dk/league/index.php
it has all the stuff in dere , up until 5/13/03
it has all the stuff in dere , up until 5/13/03
- sn0w_m0nkey
- Private First Class
- Posts: 293
- Joined: Tue Dec 24, 2002 4:26 pm
ffa and 1v1 rules
seems like thats been talked about and talked about......
nobody has agree'd on rules. so maybe there shouldn't be any???
if 2 teams(or more) agree to some sort of FFA match and one teams wins, they get the points for a win. as long as the teams agree to their own terms and agree to the official match....who cares about game set up. sound like an idea?? same for 1v1.
but to what end does this serve? FFA and 1v1 have no ultimate champion or even a league, so the results might not ever matter. not many people play 1v1 it seems, and team FFA games...have they ever happened?
and about those greater than 3 shot servers...
hahaha
i won't whine, i play on them too. it quite fun spraying some shots and running for cover.
cheers
sm
nobody has agree'd on rules. so maybe there shouldn't be any???
if 2 teams(or more) agree to some sort of FFA match and one teams wins, they get the points for a win. as long as the teams agree to their own terms and agree to the official match....who cares about game set up. sound like an idea?? same for 1v1.
but to what end does this serve? FFA and 1v1 have no ultimate champion or even a league, so the results might not ever matter. not many people play 1v1 it seems, and team FFA games...have they ever happened?
and about those greater than 3 shot servers...
hahaha
i won't whine, i play on them too. it quite fun spraying some shots and running for cover.
cheers
sm
- EvilChickenNugget
- Private First Class
- Posts: 160
- Joined: Tue Apr 22, 2003 1:35 am
- Location: Highland, NY
- Contact:
Actually sn0w_m0nkey,at the moment Chikorita and I are working towards getting a FFA league going. The rules will still have to be worked out, but I'm sure we can come up with something acceptable.
I should have a new high bandwidth bz server running soon (end of this month methinks) and as soon as I do, we will begin testing out different FFA competition methods.
The basic idea is that we'll have a few different options for an FFA game that the competing teams can choose from. Perhaps a timed game where the team with the greatest average score between its players wins. Or the first team to have all its players reach a certain score. The latter type of game would encourage weaker players to do better, since the only way to win is to have ALL of the players reach a certain score. In that case the team is only as strong as its weakest player.
Like I said, it is all being worked out.
I should have a new high bandwidth bz server running soon (end of this month methinks) and as soon as I do, we will begin testing out different FFA competition methods.
The basic idea is that we'll have a few different options for an FFA game that the competing teams can choose from. Perhaps a timed game where the team with the greatest average score between its players wins. Or the first team to have all its players reach a certain score. The latter type of game would encourage weaker players to do better, since the only way to win is to have ALL of the players reach a certain score. In that case the team is only as strong as its weakest player.
Like I said, it is all being worked out.
- sn0w_m0nkey
- Private First Class
- Posts: 293
- Joined: Tue Dec 24, 2002 4:26 pm
very interesting
oh nice! i will keep an eye on this development.Actually sn0w_m0nkey,at the moment Chikorita and I are working towards getting a FFA league going. The rules will still have to be worked out, but I'm sure we can come up with something acceptable.
good work!
sm
Just wondering as Chikorita is involved. Is this for rebel-league?EvilChickenNugget wrote:Actually sn0w_m0nkey,at the moment Chikorita and I are working towards getting a FFA league going. The rules will still have to be worked out, but I'm sure we can come up with something acceptable.
I don't need huge pictures here.
Just wondering as Chikorita is involved. Is this for rebel-league?
The Rebel League will have both a CTF and a FFA division . They will be seperate , but both will use similiar match scoring and team/player ranking methods , and follow all Rebel League rules . In addition , both divisions will also hold their own Team Championship tournament at the end of the year .
Evil Chicken Nugget is now the new Rebel League Administrator , and i am the Rebel League Secretary . If you have any specific questions or inquires regarding the new Rebel League please feel free to ask us or contact me by email : Chikumz33@aol.com