Hi guys,
I was just wondering if anyone knew how i could figure out how big something in Wings3d will be in bzflag. usually, I have to make my object huge just to see it on my server. I would like to use Wings3d's grid as the boarder of an average sized map. I'm using the direct bzw plugin thingy. I think this may help solve my problem if I set its setting correctly.
Thanks in advance,
Slugkilla
wings3d to bzw scale
WU = Wings Unit, they mean nothing to anyone, except when modeling in wings3D. The lines on the Wings3D grid are on 1 WU intervals.
M = Meter. This is the BZFlag units. A tank is about 4 meters long.
If you scale at a value of 1, one wing unit will equal 1 meter. A value of 2 makes one wing unit equal 2 meters, etc.
M = Meter. This is the BZFlag units. A tank is about 4 meters long.
If you scale at a value of 1, one wing unit will equal 1 meter. A value of 2 makes one wing unit equal 2 meters, etc.