Previews and comments on future maps.
BIYA
Corporal
Posts: 891 Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:
Post
by BIYA » Thu Sep 22, 2005 5:46 pm
I'm working on the map. Please please give me suggestions. Right now theres some platforms in the middle and a fence around it.
My internet wont be working so it'll be mon. when I can veiw the suggestions.
AlliedArmour
Sergeant
Posts: 831 Joined: Thu Jul 14, 2005 1:29 am
Post
by AlliedArmour » Mon Oct 10, 2005 4:40 pm
Sounds like it might be interesting. Kinda need more details though
eagle
Private First Class
Posts: 510 Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA
Post
by eagle » Mon Oct 10, 2005 4:45 pm
hmm,
maybe some rounded roman...things or a colloseam around it or somthing
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
BIYA
Corporal
Posts: 891 Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:
Post
by BIYA » Mon Oct 10, 2005 5:45 pm
eagle
Private First Class
Posts: 510 Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA
Post
by eagle » Mon Oct 10, 2005 5:47 pm
well i think it should be reallt cluttery with those white columns and yellow paths
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
BIYA
Corporal
Posts: 891 Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:
Post
by BIYA » Mon Oct 10, 2005 5:48 pm
Naa Its really big so
.. Theres platforms in the middle for some fights and so on.
AlliedArmour
Sergeant
Posts: 831 Joined: Thu Jul 14, 2005 1:29 am
Post
by AlliedArmour » Mon Oct 10, 2005 5:49 pm
Complex maps can be interesting anyway. They're often fun.
BIYA
Corporal
Posts: 891 Joined: Fri Dec 03, 2004 1:43 am
Location: Fredericksburg, Virginia
Contact:
Post
by BIYA » Mon Oct 10, 2005 5:50 pm
Even if it is finished Its gonna be hard to find a hoster..
AlliedArmour
Sergeant
Posts: 831 Joined: Thu Jul 14, 2005 1:29 am
Post
by AlliedArmour » Mon Oct 10, 2005 5:53 pm
Meteor might be willing to try it. Other make it a CTF and give it to Silvercat via Wiki
.
eagle
Private First Class
Posts: 510 Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA
Post
by eagle » Mon Oct 10, 2005 5:54 pm
yup,well u will find one eventually
cool map
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
ducatiwannabe
Private First Class
Posts: 3258 Joined: Tue Aug 10, 2004 3:55 pm
Location: Planet Earth
Contact:
Post
by ducatiwannabe » Mon Oct 10, 2005 6:13 pm
Yup, cool! Maybe add some roman statuemajiggers or whatever you call 'em
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Mon Oct 10, 2005 6:18 pm
you know this texture from bz
attachment @bottom
for the colums
Attachments
grey crap.jpg (11.97 KiB) Viewed 9180 times
eagle
Private First Class
Posts: 510 Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA
Post
by eagle » Mon Oct 10, 2005 6:29 pm
hey biya,another question,what should i use to put textures and stuff on my models from wings 3d
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Mon Oct 10, 2005 6:31 pm
eagle if you have a linux pc also why don't you just get bzfed
or bzworld that is a java bzeditor
eagle
Private First Class
Posts: 510 Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA
Post
by eagle » Mon Oct 10, 2005 6:32 pm
well i dont really want to make maps yet i ges,and i like using my mac
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Mon Oct 10, 2005 6:34 pm
well If you do want to make maps in a real bz editor use bzfed
or use could load dun da dun dun Windows ahhhhhhh!!!
AlliedArmour
Sergeant
Posts: 831 Joined: Thu Jul 14, 2005 1:29 am
Post
by AlliedArmour » Mon Oct 10, 2005 6:36 pm
If you get Windows, use gsL. It's so much easier.
eagle
Private First Class
Posts: 510 Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA
Post
by eagle » Mon Oct 10, 2005 6:37 pm
ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh windows ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh *faint*
nah windows isnt my favorite,i prefer making objects on wings 3d for maps
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
Winny
Grouchy
Posts: 2381 Joined: Wed Aug 24, 2005 12:27 am
Location: Ottawa eh?
Contact:
Post
by Winny » Mon Oct 10, 2005 6:37 pm
what is the like to gsl by any chance could I have it ?
AlliedArmour
Sergeant
Posts: 831 Joined: Thu Jul 14, 2005 1:29 am
Post
by AlliedArmour » Mon Oct 10, 2005 6:39 pm
If you have Windows you can get gsL.
gsL is actually Caligari gameSpace Light. It's free and has a few limits, but I've found ways to negate those limits. PM me for more info. It's a GREAT modeller. Easy to use especially. And powerful.
eagle
Private First Class
Posts: 510 Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA
Post
by eagle » Mon Oct 10, 2005 6:40 pm
it is? can macers use it?lol
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
AlliedArmour
Sergeant
Posts: 831 Joined: Thu Jul 14, 2005 1:29 am
Post
by AlliedArmour » Mon Oct 10, 2005 6:42 pm
I don't think there's a Mac version. Meteor looked once. My advice is, if you don't like Windows and don't use it for anthing else - get a Windows partition for gsL at least.
eagle
Private First Class
Posts: 510 Joined: Tue Jan 25, 2005 10:29 pm
Location: Round Hill, VA
Post
by eagle » Mon Oct 10, 2005 6:46 pm
well i have wings 3d and i like it,its awsome
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
AlliedArmour
Sergeant
Posts: 831 Joined: Thu Jul 14, 2005 1:29 am
Post
by AlliedArmour » Mon Oct 10, 2005 6:47 pm
It's not at all like Wings actually. Do you have any access to Windows?