Roman Wings Map

Previews and comments on future maps.
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Winny
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Post by Winny »

sry I must consentrete

need riddelin

any way I thik you should make something that looks like a real colecum like the one in greece those would be cool as team bases
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Post by BIYA »

Ya'll need to make a neew topic or somthing. Way way off topic.

I dont wanna bother Meteorite with this he has a ton of things he has to worry about... Ill do somthing with it soon...
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Post by eagle »

whoa that was way off topic,sry :oops:
(there should be a thread about just whatever you want to talk about)
but yea i think it should be in a real colloseam like place and the whole thing is inside of it ,there should be blocks at the bottom and water around that u die if u touch :)
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Post by AlliedArmour »

I'd like water with a level, swimmable I mean.
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Post by dartman »

Maybe Roman gods with world weapons?
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Post by AlliedArmour »

Naw, that wouldn't be nice.
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Post by eagle »

AlliedArmour wrote:I'd like water with a level, swimmable I mean.
yea swimmable would be cool,
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Post by BIYA »

Ya'll can contribute to you know.
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Post by Winny »

ooo maybe have a olimpic stadim kind of like the bzbowl but not as big
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Post by AlliedArmour »

What could I contribute?
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Winny
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Post by Winny »

just tellme what you want me to make and ill do it :shock: :shock: :lol-old:
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Post by BIYA »

The ideas ya'll have, Do them ;)
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Post by BIYA »

Heres the map. If yall want any other version like .wings .obj just say. Make some adjustments please yuo are welcomed.... Surprise me ;).

I picture "The Lost City Of Atlantis"
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Roman.zip
(180.44 KiB) Downloaded 278 times
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Winny
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Post by Winny »

cool map I like it for now it is up @ (on rotation with one of my maps )

12345-winxp.dyndns.org

5154


this server will only be for about 1/2 of the day for maybe 1 week until I get a dedicated server line(now running off house line :lol-old:
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Post by Winny »

I am hosting it now bt it's not on all the time and it's in rotation
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Post by BIYA »

I got it up as the wiki map thingy rotation majiger, but thanks. I wouldnt mind if Allied could help me with some textures....
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Post by AlliedArmour »

I'd love to help you BIYA, tell me what you want done :D


<shh>Hope I'm some good</shh>
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Post by BIYA »

Lets see, A kinda marble texture for the pillars and the cones that hold up the seethru egg thingys, for the INNER middle a dirt sand texture, for the steps use the marble and for the blocks that are connected to the pillars, then everything else a nice gold texture ;). O and for the gemy egg thingys try and find a nice diamond seethru kinda effect, if not just leave them alone :)

Allied any textureing job would be better than mine ;).

Heres the OBJ
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Roman Map OBJ.zip
(147.56 KiB) Downloaded 256 times
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Post by AlliedArmour »

Ok, as soon as I can I'll have a shot at it. Hope it'll be good :)
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Post by Winny »

whre do I put the .ojb in the map file ?
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Post by ^nightmare^ »

Im not sure, but i think youll have to convert it to bzw, but im not sure :?
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
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Post by BIYA »

the obj is for 3D modellers that can import it. If you have any modelling experience be my guest and add some nice cool features. To open it you need to find the import option in you modeller....
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Post by Winny »

where is the new verson for the map with new textures ?
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Post by BIYA »

Allied is working on that right now I hope..

O and nightmare your right, you have to convert the obj into bzw to run it on a server. But why I already gave you the bzw ;)
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Post by Winny »

BIYA wrote:Lets see, A kinda marble texture for the pillars and the cones that hold up the seethru egg thingys, for the INNER middle a dirt sand texture, for the steps use the marble and for the blocks that are connected to the pillars, then everything else a nice gold texture . O and for the gemy egg thingys try and find a nice diamond seethru kinda effect, if not just leave them alone

Allied any textureing job would be better than mine .
so are you doing that or is that done already ?
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