windows source

News and info about current and upcoming releases of the game client and server.
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Winny
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windows source

Post by Winny »

where do I access the updated windows source to compile with mingw

????????

thanks
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JeffM
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Post by JeffM »

same as you do for any source code. Get it out of CVS. It is all the same source.

www.bzflag.org -> cvs access link on the left hand side.
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Post by Winny »

and it will complie with mingw right ?
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Post by Saturos »

A tipp: The forum has a search-feature.
You could try to search the boards for the answers to your questions instead of creating 28094046 topics per day... :roll:
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Post by JeffM »

there is also this realy cool
"README.MINGW32" included in the source.

dude you realy need to start searching before you post. it is geting VERY anoying.
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Post by Winny »

should I quit the forums if you can't stand me that much

EDIT: read old post, man this was a dumb response...
Last edited by Winny on Tue Jun 20, 2006 3:05 am, edited 1 time in total.
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JeffM
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Post by JeffM »

no, just take a little time to search before you ask that's all :)
in general most of the things you ask have been asked before.
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Post by Winny »

umm on the soure fouge site it says whan prompted for a password for cvs press enter

I do that but I keep getting prompted for a password ?????
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Post by JeffM »

there is a full guide on exactly how to get CVS on the CVS access page that is linked on the www.bzflag.org mainpage.

just read it.
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Post by Winny »

I read that and when I am prompted for a password I press enter and I keep getting asked for a password until the process aborts because I don't have the correct password

I have read the cvs site
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Post by JeffM »

if it keeps asking you, then you have not done it correctly.

you must do it as 2 lines, just like this

cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/bzflag login

cvs -z3 -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/bzflag co -P bzflag

make sure you use bzflag for the module name.

you will also probably want to add -r v2_0branch after the -P part, so you get the 2.0.x compatable code, not the 2.1.x code.
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Post by Winny »

umm jeff while I have your attention will the 2.1.x be compatible with the 2.0.x server list and clients ?

and is there a makefile in the 2.1.x code for windows in the current download ?

Thx
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Post by JeffM »

as has been said in many other places here, no 2.1.x is NOT compatable with 2.0.x. And will be incompatble with itself as the protocll changes as new features are added.

if it was compatable it would still be 2.0.x. The version numbers do mean something.

Basicly compatable version have the same second number. We change that number when the code becomes incompatable.

2.1.x is development for 2.2.0, then next "big" version. What we have been doing with 2.0.2, 2.0.4, etcc. has just been making revisions of the 2.0.0 line. That is why they are are all 2.0.something

there is a nice big sicky post about what all the version numbers mean here
http://my.bzflag.org/bb/viewtopic.php?t=1043

in the Game Releases and Versions forum.
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