4th map
4th map
Okay, I'm beginning work on a fourth map.
This one I thought up in school while I was bored. It basically says "Hi!" or "HI!" in a whole buncha weird ngles and stuff.
Why the heck am I doing this, you ask? Well, have you noticed that you can flip an H or an I and they'd look like the other letter? Imagine it on a BZ map. Think of all the cover you can use inbetween what would be the walls.
Have you also noticed how flipping an exclmation point upside-down makes it look like a a lowercase i? I'm going to be using them as both exclamations and i's to help make it a little crazier. The dots will be one of those small yet spiky pyamids.
I'm also thinking of adding invisible teles to the map that will be in the spaces of the I's and H's.
The map may sound like crap right now, but you'll have to see it because I think I know what you're thinking. It won't be a smattering of the word "Hi!" all over and spaced out so it all looks so clear. it'll be scrunched in, and I'll use letters from another word to make another one, and even "mutate" some of them to accomadate another. It'll be more like a maze than a smattering of letters.
This one I thought up in school while I was bored. It basically says "Hi!" or "HI!" in a whole buncha weird ngles and stuff.
Why the heck am I doing this, you ask? Well, have you noticed that you can flip an H or an I and they'd look like the other letter? Imagine it on a BZ map. Think of all the cover you can use inbetween what would be the walls.
Have you also noticed how flipping an exclmation point upside-down makes it look like a a lowercase i? I'm going to be using them as both exclamations and i's to help make it a little crazier. The dots will be one of those small yet spiky pyamids.
I'm also thinking of adding invisible teles to the map that will be in the spaces of the I's and H's.
The map may sound like crap right now, but you'll have to see it because I think I know what you're thinking. It won't be a smattering of the word "Hi!" all over and spaced out so it all looks so clear. it'll be scrunched in, and I'll use letters from another word to make another one, and even "mutate" some of them to accomadate another. It'll be more like a maze than a smattering of letters.
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Re: 4th map
how do you do that?dartman wrote:...I'm also thinking of adding invisible teles to the map...
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Re: 4th map
Ummm... you can't - not that I know of.The Knights Who Say Ni wrote:how do you do that?dartman wrote:...I'm also thinking of adding invisible teles to the map...
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Re: 4th map
I'm thinking of maybe setting the width depth, and that little yellow thingy that goes around them to 0.A Meteorite wrote:Ummm... you can't - not that I know of.The Knights Who Say Ni wrote:how do you do that?dartman wrote:...I'm also thinking of adding invisible teles to the map...
And DW, I don't know how to make screenies. I've actually barely started work on it.
Oh, and this is being made in bzworld. I would make it in iBZEdit, but I don't quite understand that app yet.
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Oh, one quick thing to point out, some of my maps used to have 0 0 0 teleporters on the size. It doesn't work anymore. You can't enter a 0 0 0 teleport and unfortunately for some reason I'll have to change some of my maps because the links don't work coming out of a 0 0 0 so you drive through a teleporter and don't go anywhere.
ducatiwannabe wrote:Oh, one quick thing to point out, some of my maps used to have 0 0 0 teleporters on the size. It doesn't work anymore. You can't enter a 0 0 0 teleport and unfortunately for some reason I'll have to change some of my maps because the links don't work coming out of a 0 0 0 so you drive through a teleporter and don't go anywhere.
Yea, I've had that problem. I wish we could have horizontal teleporters, that way if you fell somewhere, you'd get teleported, but it's probably against the code, or something like that. Invisible teleporters? Can't say I've heard that one before. Perhaps you could give a public a screenie? Like I did with Winter-nee-mas, which BTW, is going to be VERY different from the original screenie. I dumped the snowman, he isn't worth the 350KB he took up.
Don't have a screenie. It was in my mind.Ice Wewe wrote:ducatiwannabe wrote:Oh, one quick thing to point out, some of my maps used to have 0 0 0 teleporters on the size. It doesn't work anymore. You can't enter a 0 0 0 teleport and unfortunately for some reason I'll have to change some of my maps because the links don't work coming out of a 0 0 0 so you drive through a teleporter and don't go anywhere.
Yea, I've had that problem. I wish we could have horizontal teleporters, that way if you fell somewhere, you'd get teleported, but it's probably against the code, or something like that. Invisible teleporters? Can't say I've heard that one before. Perhaps you could give a public a screenie? Like I did with Winter-nee-mas, which BTW, is going to be VERY different from the original screenie. I dumped the snowman, he isn't worth the 350KB he took up.
Expect a preview of the map to be posted here. Just remember that is just a beginning, and the map wil probably be filled up when it's completely finished.
Also, you'll probably see some piles of stuff in the corners and sides. Those are not going to be a part of the map; they're just stockpiles of materials I made so I don't have to constantly make a new box or building when I want to continue construction. Makes it a lot easier.
Also, you'll probably see some piles of stuff in the corners and sides. Those are not going to be a part of the map; they're just stockpiles of materials I made so I don't have to constantly make a new box or building when I want to continue construction. Makes it a lot easier.
Here's the preview!
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- Hi!.bzw
- Preview of my 4th map. Stuff in the corners and sides are not going to be pat of the map when it's completed because they are simply stockpiles I made for construction convience. The map will, when finished, fill up the whole space.
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Well, like I said, it was just a preview of something Very early in development. And if you read my post, you would've found that the "Hi!"s will cover the entire playfield when it's finished.Ice Wewe wrote:dartman wrote:I don't know for sure, as I'm really not far into it, but I'm thinking of the obvious: "Hi!"
Could you have more Hi's? Looks good, but if I were you, I'd add more ground cover, that stuff is seriously exposed.