Merry Christmas
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
Merry Christmas
Almost christmas time.....do you have your shopping done?
Going to be a red Vs Green (of course) CTF.
Map made by AlliedArmour and me. Will be hosted on bzflag.norang.ca port 5158 soon.
Happy holidays!
Going to be a red Vs Green (of course) CTF.
Map made by AlliedArmour and me. Will be hosted on bzflag.norang.ca port 5158 soon.
Happy holidays!
- Attachments
-
- bzfi0000.png
- Christmas time..
- (211.96 KiB) Downloaded 228 times
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
Adding trees just as soon as AlliedArmor converts them to bzw for meHannibal wrote:I never do.
Urban Combat, not bad. suggestion:add trees and/or bushes on the sides of the road. Maybe fences to simulate backyards? maybe also driveways...
How? the houses are colored red and green, the bases are red and green, its snowing...dartman wrote: ^And, of course, make it more Christmas-like so it fits the name.
hmm... ill try to add stars...
Added some colored sw's and street lamps. It will prob be romved on final version, unless yall want it to stay.
- Attachments
-
- bzfi0000.png
- lights
- (167.42 KiB) Downloaded 171 times
Last edited by ^nightmare^ on Wed Dec 21, 2005 3:31 am, edited 1 time in total.
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
- Mostly Harmless!
- Private First Class
- Posts: 347
- Joined: Sun Oct 30, 2005 4:37 am
- Location: California
Can you make little lights decorating the houses?
Also-- add Evergreen Trees! (Maybe a decorated one...)
It looks great do far!
Also-- add Evergreen Trees! (Maybe a decorated one...)
It looks great do far!
I never make stupid mistakes. Only very, very clever ones.
It is not the fall that kills you. It's the sudden stop at the end.
Always remember you are unique. Just like everybody else.
- Sir Lance-A-Lot
- Private First Class
- Posts: 503
- Joined: Tue Jun 29, 2004 12:49 am
- Location: Amongst my Computers
- Contact:
- Night Crawler
- Private First Class
- Posts: 50
- Joined: Sun Dec 11, 2005 7:25 pm
- Location: Somewhere...
Did you remove your map for modification? I would like to see it, but I can't find it. I use the right port but it say server error...
Could you make something like shooting stars in the sky, it could be very nice
Could you make something like shooting stars in the sky, it could be very nice
-
''You should alway look behing you when you are
in the darkness of the night, perhaps it's following you right now...''
''You should alway look behing you when you are
in the darkness of the night, perhaps it's following you right now...''
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
Thumpers server shuts down after certain amount of pple get on it.Night Crawler wrote:Did you remove your map for modification? I would like to see it, but I can't find it. I use the right port but it say server error...
Could you make something like shooting stars in the sky, it could be very nice
Map file so far:
- Attachments
-
- Merry christmas (lights).txt
- 1
- (117.03 KiB) Downloaded 248 times
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
sure!eagle wrote:pretty cool, can i contribute to it?
Just a map hint: You can jump on the light pole, onto the green building roof window, then jump onto the middle of the roof (on the red building) and your tank can walk across that. Anyways, its just a good gm camping spot
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
ok, ill add a stop sign soon.
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
-
- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
-
- Sergeant
- Posts: 831
- Joined: Thu Jul 14, 2005 1:29 am
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
but dark green is still a type of green, which is still christmas colorsHannibal wrote:but the monopoly houses are a darker green.
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
Map update...
Not really an anything new, just fixed the light poles to have spheres in them intead of WW. So now the SW is back to regular size.
Not really an anything new, just fixed the light poles to have spheres in them intead of WW. So now the SW is back to regular size.
- Attachments
-
- Merry christmas (lights)2.txt
- Update
- (114.84 KiB) Downloaded 220 times
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
- ^nightmare^
- Private First Class
- Posts: 1264
- Joined: Sun Feb 20, 2005 7:14 pm
- Location: Alabama
- Contact:
sure thanks
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm