BZflag Scoring
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BZflag Scoring
Another question from me: Why is it when you die (or are killed), your score is decreased? Has there been any discussion to make it more inline with other online games, where you have a kill/death ratio, and your score isn't based on whether you die alot, but whether you kill the enemy alot?
- Spazzy McGee
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There is still a kill-death ratio. look to the left of your score. and you can change the way the scoring list is ordered in the options menu. Alphabetical, standard scoring, teamkills and normalised scoring. I'm not sure, but i think the last one might be what your looking for.... am i right?
"Life is what happens to you while you're busy making other plans." - John Lennon
- Spazzy McGee
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surely if your score is low, you don't want to be bragging it up here
no really. Normalised score is the kill ratio, right? Which actually is better, because it's not necessarilly the top killer who is the best player. It depends how long you have been playing ect. ect. It's like strength indexes on the stats pages. people take more notice of them, than high scores.
no really. Normalised score is the kill ratio, right? Which actually is better, because it's not necessarilly the top killer who is the best player. It depends how long you have been playing ect. ect. It's like strength indexes on the stats pages. people take more notice of them, than high scores.
"Life is what happens to you while you're busy making other plans." - John Lennon
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That would be like most games I guess...but BZFlag isn't most games. We don't have/need rotating turrets, side stepping, or anything like that.
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Member of the Neo-Ronin clan!
Admin@SolarFlare, G33kw0rld, (Dvn)'s
Cop@Tadd's, Alex135's
Owner@BobCat
Ducati leader of: teh g33ks.
BobCat - 123-bobcat.ath.cx - 4 Team Vertigo CTF.
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom