my client saves .bzw's as objects

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Winny
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my client saves .bzw's as objects

Post by Winny »

ok, so Im at a server, and I want to save a map, I trry to save the map in the game with save world, but insted it gets saved as a object file, and I can't open it in bzedit.

im stumped.
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Teppic
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Post by Teppic »

Use /saveworld name from the text interface.
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Post by Winny »

I assume that will override whatever the client is doing if I do

/saveworld badgerking.bzw

?
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Teppic
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Post by Teppic »

saveworld -s is as an object (i belive)
saveworld (no -s ) is as a bzw file.
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Post by Sir Kay of Camelot »

Teppic wrote:saveworld -s is as an object (i belive)
saveworld (no -s ) is as a bzw file.
Yes I agree try saveworld without -s
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Post by Winny »

thanks teppic, it works.
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