....nvm it works now....weird
a random thought, what if there was a server rotating (every 10 minutes or so) these random maps? It would be crazy
just a random thought, critisize at will
the obvious trap wrote:....nvm it works now....weird
a random thought, what if there was a server rotating (every 10 minutes or so) these random maps? It would be crazy
just a random thought, critisize at will
Heh, a random thought for a random map generator.
You mean, that having a server rotate every x minutes or so and generating a new map? It'd be fun but I BZFS imparied do not know how. Maybe someone could write a script or something.
-Tanner
Edit: Hmm, maybe it is possible just by my means alone...
Start the program, select generate and go back to the menu. You'll notice you'll have a file somewhere (if you used the defaults) around 19kb, but if you repeat that process again, you get a 1-2kb file with no true objects.
yes, a server like that would be interesting
I think...to keep things interesting, it would rotate fairly often, it would be fun
Im ignorant at these things too, so i dont know how to write functions or plugins or anything
hope it works!
before you do that tanner i'd wait on the server thingy...
i dont know how the newer 2.04 works but what he wants
is more of a server thing/batch file that he would have
to code up himself to run the different maps...
no matter how many times your map maker would
generate a map if he doesnt have the batch file
thing written right it wont work....i dont think...
anyone know more about this?
unless maybe you just overwrite the old map with
the same name time after time? you'd lose the
old map though or any consecutive maps?
sid6.7 wrote:before you do that tanner i'd wait on the server thingy...
i dont know how the newer 2.04 works but what he wants
is more of a server thing/batch file that he would have
to code up himself to run the different maps...
no matter how many times your map maker would
generate a map if he doesnt have the batch file
thing written right it wont work....i dont think...
anyone know more about this?
unless maybe you just overwrite the old map with
the same name time after time? you'd lose the
old map though or any consecutive maps?
I can write a map/file with a consecutive name, but if I try to write a map/file with a variable that changes (map_1.bzw, map_2.bzw....) I get strange characters. I just did a test on my computer (which has no knowledge of rotational server). I ran the server, and after it was running, I deleted the map file. And I wasn't joined in BZFlag yet. After the map file is gone, I join perfectly. BZFS has a cache or something? AFAIK it might be possible to replace a map while a server is running (that brings up an interesting thought)...
sid6.7 wrote:before you do that tanner i'd wait on the server thingy...
i dont know how the newer 2.04 works but what he wants
is more of a server thing/batch file that he would have
to code up himself to run the different maps...
no matter how many times your map maker would
generate a map if he doesnt have the batch file
thing written right it wont work....i dont think...
anyone know more about this?
unless maybe you just overwrite the old map with
the same name time after time? you'd lose the
old map though or any consecutive maps?
I can write a map/file with a consecutive name, but if I try to write a map/file with a variable that changes (map_1.bzw, map_2.bzw....) I get strange characters. I just did a test on my computer (which has no knowledge of rotational server). I ran the server, and after it was running, I deleted the map file. And I wasn't joined in BZFlag yet. After the map file is gone, I join perfectly. BZFS has a cache or something? AFAIK it might be possible to replace a map while a server is running (that brings up an interesting thought)...
-Tanner
i am illeterate at all of this stuff
it was just a random thought
sid6.7 wrote:before you do that tanner i'd wait on the server thingy...
i dont know how the newer 2.04 works but what he wants
is more of a server thing/batch file that he would have
to code up himself to run the different maps...
no matter how many times your map maker would
generate a map if he doesnt have the batch file
thing written right it wont work....i dont think...
anyone know more about this?
unless maybe you just overwrite the old map with
the same name time after time? you'd lose the
old map though or any consecutive maps?
I can write a map/file with a consecutive name, but if I try to write a map/file with a variable that changes (map_1.bzw, map_2.bzw....) I get strange characters. I just did a test on my computer (which has no knowledge of rotational server). I ran the server, and after it was running, I deleted the map file. And I wasn't joined in BZFlag yet. After the map file is gone, I join perfectly. BZFS has a cache or something? AFAIK it might be possible to replace a map while a server is running (that brings up an interesting thought)...
-Tanner
i am illeterate at all of this stuff
it was just a random thought