BZFlag 2.0.6 Release candidate 1

News and info about current and upcoming releases of the game client and server.
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JeffM
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BZFlag 2.0.6 Release candidate 1

Post by JeffM »

Ok so this is basicly a "test run" build of 2.0.6 for people to do one last test on.
If all goes well this will be 2.0.6
We are waiting to hear back from the mac builder to make sure he's ready to go before we do the final.

Windows installer
http://beta.bzflag.bz/builds/bzflag-2.0.6RC1.exe

Windows format source zip
http://beta.bzflag.bz/builds/bzflag-2.0.6RC1.zip

Source tarballs
http://beta.bzflag.bz/builds/bzflag-2.0.6RC1.tar.bz2
http://beta.bzflag.bz/builds/bzflag-2.0.6RC1.tar.gz

*note this is not hosted on my.bzflag.org so it should be faster in downloading *
Last edited by JeffM on Mon Apr 10, 2006 1:24 am, edited 1 time in total.
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Post by Legolas_ »

all i can say...



finally
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Post by Scorch »

May i ask how you build a nice looking app (with package contents an all)? And this is on the cvs v2_0branch tag right?
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Post by A Meteorite »

Scorch wrote:And this is on the cvs v2_0branch tag right?
Anon CVS is not caught up (by two weeks in fact), you won't get this by checking out CVS now.
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Post by Teppic »

Gentoo ebuild for the sf 2.0.6 tar.bz2 source.

Code: Select all

# Copyright 1999-2006 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header:

inherit eutils flag-o-matic games

DESCRIPTION="OpenGL accelerated 3d tank combat simulator game"
HOMEPAGE="http://www.BZFlag.org/"
SRC_URI="http://osdn.dl.sourceforge.net/sourceforge/bzflag/bzflag-2.0.6.tar.bz2"

LICENSE="LGPL-2.1"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~x86"
IUSE="dedicated"

DEPEND=">=net-misc/curl-7.15.0
        sys-libs/ncurses
        net-dns/c-ares
        !dedicated? (
                virtual/opengl
                media-libs/libsdl )"

pkg_setup() {
        use dedicated || GAMES_USE_SDL="nojoystick"
        games_pkg_setup
}

src_unpack() {
        unpack ${A}
        cd "${S}"
        #./autogen.sh
        sed -i \
                -e 's:^CFLAGS=.*::' \
                -e 's:^CXXFLAGS=.*::' \
                -e 's:-mcpu=$host_cpu::' \
                -e 's:-mtune=$host_cpu::' \
                -e 's:-ffast-math -fno-exceptions -fsigned-char::' \
                configure \
                || die "sed failed"
        filter-flags -fno-default-inline
}

src_compile() {
        local myconf

        if use dedicated ; then
                ewarn
                ewarn "You are building a server-only copy of BZFlag"
                ewarn
                myconf="--disable-client --without-SDL"
        fi
        egamesconf \
                --disable-dependency-tracking \
                ${myconf} \
                || die
        emake || die "emake failed"
}

src_install() {
        make DESTDIR="${D}" install || die "make install failed"
        dodoc AUTHORS TODO ChangeLog BUGS PORTING DEVINFO NEWS README* RELNOTES

        if ! use dedicated ; then
                doicon "data/bzflag-48x48.png"
                make_desktop_entry ${PN} "BZFlag" ${PN}-48x48.png
        fi
        prepgamesdirs
}

EDIT: edited tghe above for the main release (ie not rc1)
Last edited by Teppic on Mon Apr 10, 2006 2:14 am, edited 2 times in total.
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Post by pyr0 »

yayyyy, another gentoo user ANNND another bz build:)
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Post by Tanner »

YAY! BZ Admin works on windows :D

/me does little dance.

-Tanner
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Post by CannonBallGuy »

DJ Atomic:
1. READ THE TITLE
2. Do you think Jeff may be a LITTLE bit busy?
Can you not Search the forums?
Read the man page?
Try the link in my sig.....
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Post by JeffM »

Tankzilla
none of them.


2.0.6 final is released. the mac versions are being made and uploaded ( they take a lot longer ).
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Post by JeffM »

Tankzilla
dude just chill, probalby like tomorow or something. You can sign up to be notified when the mac packages update on the source forge site.
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Post by styx »

THREE CHEERS :D Finally!
"A fool and his money are soon elected" -- Will Rogers
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Post by a dead man »

but will it stop the DOS attacks I am getting in 2.0.4? (a fellow using the callsign ibob)
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Post by a dead man »

sorry people, 2.0.6 mac version not working on OS X 10.3, it exits with:

dyld: /Applications/BZFlag.app/Contents/MacOS/bzfs Undefined symbols:
/Applications/BZFlag.app/Contents/MacOS/bzfs undefined reference to _atanf expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap

any ideas?
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Post by CannonBallGuy »

JFYI: It works for me on 10.3.9.
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Post by A Meteorite »

a dead man wrote:sorry people, 2.0.6 mac version not working on OS X 10.3, it exits with:

dyld: /Applications/BZFlag.app/Contents/MacOS/bzfs Undefined symbols:
/Applications/BZFlag.app/Contents/MacOS/bzfs undefined reference to _atanf expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap

any ideas?
Upgrade to 10.3.9, Apple menu -> Software Update. It's totally free too.
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ARGH!!!!! please fix this problem

Post by mr manalishi »

MY MIND IS GOING TO EXPLODE!!!!! on these BZflag versions: 2.0.3, 2.0.4, 2.0.5 and 2.0.6 , it, without even trying, says server not found. :evil: :evil: :evil: AAARRRGGGHHH!!!
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Re: ARGH!!!!! please fix this problem

Post by ^nightmare^ »

mr manalishi wrote:MY MIND IS GOING TO EXPLODE!!!!! on these BZflag versions: 2.0.3, 2.0.4, 2.0.5 and 2.0.6 , it, without even trying, says server not found. :evil: :evil: :evil: AAARRRGGGHHH!!!
Im not sure if this is it, but try and see if its your personal firewall is messing with it.
Need bzflag help? Try looking here: http://www.freewebs.com/bznightmare/map ... aghelp.htm
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Post by ducatiwannabe »

What are the major features?

Changes to effects, textures, and other little ingame things? :)

Cool, I'm downloading it as we speak.
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Post by Theme97 »

[BZFlag 2.0.6 "Good enough for now" Released]
http://my.bzflag.org/bb/viewtopic.php?t=7613
JeffM2501 wrote:Changelog:

* game variables no longer accept invalid values. - Jeff Myers
* Special Effects use tank (was team) color - Karsten Behrmann, Jeff Myers
* /reset uses the values from the config and the map as default - Jeff Myers
* Sreenshots now remember where they left off - Jeff Myers, Thomas Sowell
* Have windows dump std::error out to a file - Jeff Myers
* Various API enhancmentes - Jeff Myers and others ( from patches )
* Not applauding when capturing his own flag - Alfredo Tupone
* Fixing crash on invalid captured flag - Alfredo Tupone
* Fixed bots on a public server - Alfredo Tupone
* Don't send admin the server password when wrong - Alfredo Tupone
* Client config file can be saved on request - Alfredo Tupone
* Allow for longer help files (50 lines) - Angelina Carlton
* Allow selective /reload of databases - Bernt Hansen
* Fix wrong kick if pausing having V and moving - Julio Jimenez
* Prevent long distance tank warping through walls - Sean Morrison
* Display paused state when screen capturing while playing - Sean Morrison
* Added new logDetail plugin - Bernt Hansen
* Fixed issue with denial-of-service message attacks - Sean Morrison
* Support for -window on Mac command line executions - Sean Morrison
* Show slot numbers in lagstats (if admin) - Mark Thomas, Mike Weisenborn
* FPS limit energy saver option for laptops - Karsten Behrmann, Sean Morrison
* Send admin channel warning if /password fails - Garrett Padera, Jeff Myers
* Known players not authenticated are detected - Tupone Alfredo
* Added /checkip command - Frank Thilo
* "Enable Local Shot/Spawn Effects" affects "Driving with" - Daniel Remenak
* Show shot reload indicators when driving with a tank - Daniel Remenak
* Fix misc/bzfquery.pl to handle MsgGameTime - Tegan, Mark Thomas
* Simple server list searching - Daniel Remenak
* Added GUI option for email display length - Mark Thomas
I assume it's the same...?
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Post by JeffM »

Yeah just so everyone knows. this verison is outdated, we released the final 2.0.6 the same day. look at the top of this froum for the announcement.
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unstable on mac

Post by badbass »

occasionally 2.0.6 will completely freeze my powerbook, requiring a hard boot.
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