No clue on how to make a world.

General talk about the map making process.
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No clue on how to make a world.

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How in the world do you make a world!?!?!?!?!?!?!? :evil: :?:
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Sir Lance-A-Lot
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Post by Sir Lance-A-Lot »

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Destroyer1313
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Post by Destroyer1313 »

(Snark, giggle) Uhh... Well, you have 2 choices to make a map or world.
You can either use a text editor,or, my favorite, BZEdit.
BZEdit can be found Here. And to make a map in notepad,
the instructions to do so are in a wiki at the BZFlag website. Have fun!
Dormant. Not really. Kinda.
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Army of One
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How to make a world

Post by Army of One »

You can do it one of two ways that I use-there are other ways. You can either download bzedit, found on sorceforge, and use that to make your world, this program DOES NOT do 2.0 objects, meshes, and texture changes. I you want to change the texture to something diff than that of bzedit the code would be like this.

material
name grass (This can be what ever you want to call your material)
texture std_ground (This is what ever your textures file name is)
end

box
name box
position 0 0 0
rotation 0
size 10 10 10
end

you change box as follows (bzedit only makes them like above)

meshbox
name box
position 0 0 0
rotation 0
size 10 10 10
matref std_ground
end

that changes the boxes texture to what you loaded in for the texture

or you can use a 3d modeling program, export to .obj use modeltool and then define each object then group them so you can place where you want them in your map. Or you can use blender, a 3d modeling program and download the script plugin for it here in the forums and export right to a .bzw world for BZFlag. Need anymore help just post or PM me
Some times you see me-some times you don't--and DESTRUCTION is only moments away
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Post by Spazzy McGee »

ahem, there are not "only 2 ways". you can also use a 3D moddeller, such as Wings 3D, Blender, etc etc. i believe louman uses lightwave. there are various exporters out there.

you can also use iBZEdit, an app currently in development for the macintosh, plus numerous scripts people have written to make worlds with patterns or random elements - or you could write your own...

there are probably loads of other ways you could use to engineer worlds. use them wisely.

but there are most cirtainately not "only two".
"Life is what happens to you while you're busy making other plans." - John Lennon
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Post by Army of One »

Spazzy Mcgee wrote:ahem, there are not "only 2 ways". you can also use a 3D moddeller, such as Wings 3D, Blender, etc etc. i believe louman uses lightwave. there are various exporters out there.

you can also use iBZEdit, an app currently in development for the macintosh, plus numerous scripts people have written to make worlds with patterns or random elements - or you could write your own...

there are probably loads of other ways you could use to engineer worlds. use them wisely.

but there are most cirtainately not "only two".
I hope you were not commenting on my post-if you read it carefully i state the two i use most but i did say that there were more ways to make a world
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Post by ducatiwannabe »

You can use iBzedit for macs (if they have released a version yet), BZEdit for windows, or just plain text.

If you have any problems or questions PM me and/or while you're at it, register here: http://rangfar.com/hosted/bzflagworld/forum

That's a forum dedicated to bzflag map-making. I'm sure there are lots of people there that would love to help in any way they can and we'd love to have you.
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Post by Spazzy McGee »

Army of One
i was commenting on the first reply by Destroyer. I also wasn't having a go, i was just informing you of the other options.
"Life is what happens to you while you're busy making other plans." - John Lennon
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Post by Destroyer1313 »

Yeah, I wasn't thinking about it much. Yup, there is a lot of ways to make
maps. Huh, lemme count, there is BZEdit, iBZEdit, notepad,
wings, blender, and who knows how many more.
Dormant. Not really. Kinda.
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