I've written a couple of patches to do full screen
radar toggling (against the 2.0.9 branch code).
The first version simply overlays the radar on
the viewport. Note that the screenshot was taken
at the default '2' radar level, and that the top and
bottom of the radar field are clipped. That's
because I've written the patch to respect the
_radarLimit BZDB variable.
The second version places the viewport where
the radar used to be. The target box sucks in
the screenshot, but that can easily be remedied.
I'm not overly fond of either setup.
Overlayed:
In the Box:
Full Screen Radar
I'll wondered what it would be like.
I like the first example trepan, but have to admit now it doesn't look so good either.
It depends on if someone can easily "block out" or tune out the graphics in the background, or at least tune out what they don't want to see.
There are times you want to be able to see the full screen graphics, so I feel your second option would just be too limiting.
I like the first example trepan, but have to admit now it doesn't look so good either.
It depends on if someone can easily "block out" or tune out the graphics in the background, or at least tune out what they don't want to see.
There are times you want to be able to see the full screen graphics, so I feel your second option would just be too limiting.
- CannonBallGuy
- Private First Class
- Posts: 2083
- Joined: Wed Apr 12, 2006 1:31 am
- Contact:
trepan
I would love to try the full screen radar in the first example (though I can't right now because of a conflict between OS X 10.3.9 and QuickTime 7.0.2), could you post the patch, perhaps?
I would love to try the full screen radar in the first example (though I can't right now because of a conflict between OS X 10.3.9 and QuickTime 7.0.2), could you post the patch, perhaps?
Merry Christmas!
"Look, if I don't buy booze for the kids, I don't get any incriminating pictures to show to their parents, my business goes down the sink, my girlfriend leaves me and the baby goes on ebay. So help me search..."
"go Play With Toys urself in a dark alley u donkey ******" - Lt-Kirby2007
- Saturos
- Art Master General
- Posts: 1111
- Joined: Mon Apr 19, 2004 2:48 pm
- Location: Berlin/Germany
- Contact:
I guess the console is hidden... where does it show up when toggling?
Nice work!
Nice work!
Saturos ([phagozytose] : www.phago.de)
Saturos:
The console shows up full length along the
bottom, like when you have the radar disabled.
Elem3nt:
AutoHunt patches in:
http://my.bzflag.org/bb/viewtopic.php?p=82330
The console shows up full length along the
bottom, like when you have the radar disabled.
Elem3nt:
AutoHunt patches in:
http://my.bzflag.org/bb/viewtopic.php?p=82330
Last edited by trepan on Fri Jun 16, 2006 5:30 pm, edited 1 time in total.
That is trepan's "Hunt" enhancement, which is integrated with radar (as is standard hunt/multi-hunt).
See http://my.bzflag.org/bb/viewtopic.php?t=8029
See http://my.bzflag.org/bb/viewtopic.php?t=8029