BZOgami 2006 Summer/Fall?

General talk about the map making process.
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ducatiwannabe
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BZOgami 2006 Summer/Fall?

Post by ducatiwannabe » Wed Jul 19, 2006 1:01 am

I'm considering doing a summer BZOgami running submission from August 19th-26th and end results would be on September 1st.

For those of you who don't know what BZOgami is you can see stuff about the last one here: http://my.bzflag.org/bb/viewtopic.php?t ... ht=bzogami

However, this time I will not be doing a mix with 2.x and 1.x maps.

I will either do a 1.x only or possibly one 1.x and one 2.x contest.

Does this time look good to everybody? If so I can get to work.

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Post by ducatiwannabe » Thu Jul 20, 2006 2:46 pm

Maybe this might raise the interest level some more. A judge and I have decided to give a $10 prize to amazon.com to the winner of the contest. We can't do this without having at least eight people. Sound good?

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Post by BinarySpike » Fri Jul 21, 2006 2:17 pm

We need an e-mail newsletter for stuff like this...

This sounds awesome, I should be back home by then. I'll have plenty of time to finish my program so I can work on this map...

btw I have a question... Can I enter a map with two authors? I have somebody I'm making a map for that has no map skillz at all... so the'll be two authors.


I don't care how you do prize stuff... I intend to rock every bodies socks off, if I can finish it in time, but I know it won't win

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Post by CannonBallGuy » Fri Jul 21, 2006 4:19 pm

Sure, lets have some rules...
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Post by meeba » Fri Jul 21, 2006 4:34 pm

I see in the other topic that materials were a requirement? I don't believe this should be so, because materials tend to bog down bz A LOT for me, and most certainly many others.

Other than that, sounds good. :)

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Post by sid6.7 » Fri Jul 21, 2006 4:47 pm

TangenT wrote:I see in the other topic that materials were a requirement? I don't believe this should be so, because materials tend to bog down bz A LOT for me, and most certainly many others.

Other than that, sounds good. :)

that rule was specificlly for people who wanted thier
maps to be considered 2.X style....if you wish to enter
it without materials it would be considered 1.X style and
would still be in the contest....this is becuase people
submitted BOTH styles so we need a way to clarify
what seperates them from each other...

its not a large list either VERY BARE minimum for 2.X style

1 physics driver
2 materials or colors
1 new shape other then pyr or box

I.E ....
you could have 1 jumpy
1 material on 1 box
1 color on 1 box
1 globe or cone or tetra.....etc..etc

this would also show you have a basic grasp of 2.X style
VS the older 1.X...

of course its still up to DW he could remove those
minimum requirements and that would be fine...

i'm pertty much a 1.X man myself...i suck at 2.X
so your not alone if thats what your thinking..
Last edited by sid6.7 on Fri Jul 21, 2006 5:01 pm, edited 1 time in total.
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Post by meeba » Fri Jul 21, 2006 4:56 pm

alright, thanks for clearing that up.

/me whips out the GIMP to come up with YaBAD (yet another badass design). :D

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Post by Destroyer1313 » Fri Jul 21, 2006 6:33 pm

Hmm, I think I might do it. I'm not sure, we will see.
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Post by Spazzy McGee » Fri Jul 21, 2006 7:29 pm

I think, seeing as I won the last contest, that I'll put myself forward as a judge and not enter a map.
"Life is what happens to you while you're busy making other plans." - John Lennon

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Post by ducatiwannabe » Fri Jul 21, 2006 7:31 pm

Actually, I was planning on this one being a 1.x. You don't have to have textures. I plan to keep it simple.

I might have a 2.x contest as well. Does that sound good to you guys?

Rules on the way.

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Post by ducatiwannabe » Mon Jul 24, 2006 7:29 pm

1. Submissions will start 12:01AM, August 19th, 2006, and END on August 26TH, 2006.
11:59PM final results will be September 1ST MIDNIGHT. Yes, you can enter past maps. You do not have to create a new one.
It is advised you work on your map before submission dates start. :) You only have a week to submit this time.

2.
I'll take two maps per person/per ip/per email (I will crosscheck
as best I can)

3.
Map size up to 800 units radius

IE....

world
size 800
end

4. total points for a map 45 MAX
based on:
SIZE: Stay within max size: 1 is a no 5 is a yes
ORIGINALITY: 1 to 5
PLAYABILITY/CTF BALANCE: 1 to 5
LAG/FPS: 1 to 5
ARTISTIC: 1 to 5
TELE's BOTH SIDES WORK: 1 to 5
DBL BOX/PYR's: 1 to 5
CRASH SERVER: 1 is a YES and 5 is a NO
WEAPONS intrusive: 1 to 5 depending how the weapons are
3 is given if no weapons.

5. A MODIFIED MAP OR MAP PRESENTLY ON SERVER -5 automatically to
score (added more then 50 objects to map qualify)

6. MAP JUDGE SUBMITS A MAP -5 automatically to score

7. Tell us MAX players and your name or callsign

8. There are a few things to consider on a map
for playability BUT,
(hint) 3 level jumping for a good playability score
this does not say you can't.. 3 hops go thru tele
3 hops go thru a tele..

9.
1st place = Gold Medal
2nd place = Silver Medal
3rd place = Bronze Medal
4th place = Honorable Mention

10. Top four posted with score, all other maps will get snapshots
posted but no ripping maps apart allowed.

11. Judges will be: ducatiwannabe, sid6.7, and Spazzy_Mcgee

12. NO SUBMITTING OTHER PEOPLE'S MAPS. It'd be like turning in somebody else's science project. Cheating and theft.

13. Depending on a case by case situation if somone
submits the exact same map as someone else
it will be returned...date of email will be the
first come first served determination.

14. You may now submit a text file explaining
your map or your idea of what you wanted
your map to represent/be/look like...

See something in error? See something you don't like?
See something I missed?

Email to: bzflag DOT email AT gmail DOT com (had to write email like that to prevent you know what)

ALL MAPS come thru the above email address
any maps sent to or through anyone else
will be rejected.

If you any questions feel free to PM or mail me.

Just to clear something up, some people think you have to make a whole brand new map for the contest. This is not so.

For more info or questions pm or mail me.

Also, to see past contests and other great things, go here: http://www.cruzan.info/bzflag/bzflag.html

Winner will recieve a $10 gift card to www.amazon.com, the legendary golden star of map-making, and hostage of the winning map. :)

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Post by BinarySpike » Wed Jul 26, 2006 12:37 am

I am also sponsoring a USB, Desktop, Sound canceling windows and mac compatible microphone worth $14

I will pay shipping and handeling.

Note, I will give the winning of the prize a privacy statement for their address... (Just don't be stupid and put it on public internet)

here's some info...
Microphone buyers page


I might take a picture of the one I'll send you... it's un-opened from the ubid place I bought it from.


*edit*
I'm hoping first place winner will either pick the gift card or the microphone and then second place gets the other
I'll talk to DW about it
Last edited by BinarySpike on Wed Jul 26, 2006 11:10 pm, edited 1 time in total.

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Post by sid6.7 » Wed Jul 26, 2006 11:00 pm

WOW 24$ is prizes for the winner!...what a haul
for just making a BZmap...
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Post by BinarySpike » Wed Jul 26, 2006 11:13 pm

Sid, I never said I'd give it to first place...

I was just sponsoring a prize.

The BZOgami people will decide how it goes.
*hint to BZOgami people* please let the winner pick his prize and then give the prizes to second, third and so forth */hint*

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Post by sid6.7 » Thu Jul 27, 2006 6:46 am

ah thanks for clarfiying that...still it would be
a new level for bz map contest anyways

HOLY HANNA!
and now we also have a possible 3rd prize
or winner take all combination prize here:


http://hosted.rangfar.com/bzflagworld/f ... =7703#7703


it would bring the total to 34$ in total for prizes :shock: :shock: :shock:


i myself would suggest winner takes all
as i dont know if everyone invloved in
bzogami could come to some sort of
consensus on how to divy it up and agree
whats takes 1st what takes 2nd, 3rd...

but DW is DA' MAN to fig'r it out!
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Post by ducatiwannabe » Mon Aug 07, 2006 2:00 pm

Just so some people know...this is what I have planned. There have been getting a few complaints about it being an only 1.x contest. I am sorry I did this, but because of some issues with last contest, that's the way to go. However, don't get me wrong, because this is what I have in mind. I am going to do a strictly 2.x contest in a while...though that while may end up being closer to Christmas. What do you guys think of that?

A dozen days until submissions start! Get working on those maps 8)

P.S. When I say strictly 1.x that doesn't mean you can't have spawn zones. Textures and physics and etc. are all 2.x...but I think spawn zones are more of like something you would put in map options. ;)

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Post by TD-Linux » Fri Aug 11, 2006 7:40 pm

Wow, now the difference between a 1.x and a 2.x map is being muddled.

What were the issues with 2.x maps?

[quote=TangenT]...because materials tend to bog down bz A LOT for me, and most certainly many others.[/quote]
That dosen't seem right at all. Just making something a different color besides the default should not affect preformance at all. Maybe it's because the maps that use materials also have more polygons? Check out BoxyWar - is the FPS bad there? Materials are used there.

Making maps 1.x only seems to be a rather odd limitation... how about putting a limit on how many polygons? Or giving us a set of 3 materials (boxwall-like, roof-like, and pyrwall-like) to use? That would also help out a lot in terms of framerate.

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Post by ducatiwannabe » Fri Aug 11, 2006 10:27 pm

The old map making contests were 1.x. Now, this doesn't mean we can't do a 2.x one. That's awesome, time's gone on, we've got to get moving.

Now, I'm trying to make this one like the old ones. I realize people are annoyed with the 1.x thing. I'm also going to do 2.x.

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Post by ducatiwannabe » Wed Aug 16, 2006 10:22 pm

Submissions start in three days.

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Post by the obvious trap » Sun Aug 20, 2006 9:02 pm

have submissions begun?
and to where do we sumbit?
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There are no answers here

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Post by ducatiwannabe » Wed Aug 23, 2006 11:46 pm

Submissions started on the 19th and go to the 26th.

Send mail to bzflag.email@gmail.com.

(If needed, we can add more days to the submissions)

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Post by ducatiwannabe » Fri Aug 25, 2006 6:21 pm

Submissions end date has been bumped up to the 28th. Hurry up and send your maps 8)

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Post by sid6.7 » Mon Aug 28, 2006 5:03 am

yes folks join in on the fun! REAL prizes are waiting
to be given out....first time ever for a BZFLAG
map contest.....wooooooo
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Post by ducatiwannabe » Tue Aug 29, 2006 4:10 pm

Bumping it up a little more. Sorry to keep doing this but certain things are going on. Final submissions end 11:59 pm CST on Thursday the 31st. Results will be September 3rd sometime, I hope. :)

The more maps the better...if you've made one or are in the process of making one, send it in!

bzflag.email @ gmail.com

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Post by Winny » Tue Aug 29, 2006 7:58 pm

I would like to request the scores for all maps to be posted, If this isn't too much trouble.

I can also give you a URL, such as bzogami.bzfx.net or *.bzfusion.net, if you want.

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