How do you put a texture on an object made in Wings(or something like
that) so that it shows up when you put the object in a map?
Map object textures
Map object textures
I'm thinking I need a better sig than this...
I meant you don't upload the texture from a website. The material incuded
in the file is trying to upload from a website, and I don't want that
(at least, not now)
I simply want the obect colored, so is it possible to replace:
with:
The texture Im using while testing the object I made is simply one color.
in the file is trying to upload from a website, and I don't want that
(at least, not now)
I simply want the obect colored, so is it possible to replace:
Code: Select all
texture [name of texture]
Code: Select all
color [name of color]
I'm thinking I need a better sig than this...
THANK YOU!
Now I don't have to worry about stuff like this!
If only I could control rotation/size...
do you control size/position by:
or something else?
Now I don't have to worry about stuff like this!
If only I could control rotation/size...
do you control size/position by:
Code: Select all
object [name of object]
position x y z
size x y z
end
I'm thinking I need a better sig than this...
nvm, got it.
it was:
it was:
Code: Select all
define [object name]
...
...
...
enddef
group [object name]
scale x y z
end
I'm thinking I need a better sig than this...