Mario Project!
Mario Project!
Hi! I was thinking today and i came up with this:
why not make a map based on super mario bros. games?
well i need objects! anyone who is up to the challenge create any mario object you can think of/want and post it here. If it is good i will use it in the map! (yes, of course i will give credit) some objects that are in the game are pipes, mushrooms, bouncy pad thingys, and some monsters.
-good luck!
why not make a map based on super mario bros. games?
well i need objects! anyone who is up to the challenge create any mario object you can think of/want and post it here. If it is good i will use it in the map! (yes, of course i will give credit) some objects that are in the game are pipes, mushrooms, bouncy pad thingys, and some monsters.
-good luck!
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
I do know everything, just not all at once. Its a virtual memory problem.
-
- Private First Class
- Posts: 1400
- Joined: Sun Feb 06, 2005 5:40 pm
- Location: Somewhere over there.
I made three ? Blocks. Which one do you want?
- Attachments
-
- The Three Q Blocks.jpg
- (29.66 KiB) Downloaded 418 times
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
Here it is, even in color! I found out how to color it(kinda, but it works )
And a screeny, with the pipe upright. In the file, I set it so the top is along the Z axis for good measure.
The problem is I can't seem to figure out how to turn it into a
BZW file. I have the modeltool, but using it I can't figure out.
And a screeny, with the pipe upright. In the file, I set it so the top is along the Z axis for good measure.
The problem is I can't seem to figure out how to turn it into a
BZW file. I have the modeltool, but using it I can't figure out.
- Attachments
-
- MarioPipe.JPG
- Pipe screeny
- (118.93 KiB) Downloaded 346 times
-
- MarioPipe.wings
- The pipe object
- (9.02 KiB) Downloaded 483 times
I'm thinking I need a better sig than this...
Found the plugin for Wings laying around.
It allows Wings to export directly to .bzw.
Thanks anyway, me1.
BTW, why not use the pipes as teleporters?
EDIT: file updated, no longer needs texture
It allows Wings to export directly to .bzw.
Thanks anyway, me1.
BTW, why not use the pipes as teleporters?
EDIT: file updated, no longer needs texture
- Attachments
-
- MarioPipe.BZW
- Pipe in BZW format
- (23.97 KiB) Downloaded 452 times
Last edited by Goodbye2U on Wed Sep 20, 2006 1:44 am, edited 1 time in total.
I'm thinking I need a better sig than this...
- CannonBallGuy
- Private First Class
- Posts: 2083
- Joined: Wed Apr 12, 2006 1:31 am
- Contact:
Define it as a group and use scale when you call it...
Merry Christmas!
"Look, if I don't buy booze for the kids, I don't get any incriminating pictures to show to their parents, my business goes down the sink, my girlfriend leaves me and the baby goes on ebay. So help me search..."
"go Play With Toys urself in a dark alley u donkey ******" - Lt-Kirby2007
- Spazzy McGee
- Sergeant Major
- Posts: 1405
- Joined: Mon Mar 21, 2005 4:59 pm
- Location: Planet MoFo, Sheffield Division; United Kingdom
I found this diagram of how to make mario out of lego - this might help if you are looking to build him out of meshboxes.
http://www1.odn.ne.jp/asobo/Lego-jpg/lego-mario.jpg
I think you should go for the original pixelated mario - it's just more funky and retro, plus it will probably look cool in 3D
IMHO, i think you should position this large mario outside of the playing area - i doubt he will add much in the way of play.
BTW, i'm willing to making some models or textures for this project if you want.
http://www1.odn.ne.jp/asobo/Lego-jpg/lego-mario.jpg
I think you should go for the original pixelated mario - it's just more funky and retro, plus it will probably look cool in 3D
IMHO, i think you should position this large mario outside of the playing area - i doubt he will add much in the way of play.
BTW, i'm willing to making some models or textures for this project if you want.
"Life is what happens to you while you're busy making other plans." - John Lennon
Goodbye2U
do this:
dartman
alright! good luck with that! can't wait to see it
do this:
Code: Select all
<group name>
....
....
....
enddef
group <group name>
size x x x
end
dartman
alright! good luck with that! can't wait to see it
~~~~~
I do know everything, just not all at once. Its a virtual memory problem.
I do know everything, just not all at once. Its a virtual memory problem.