OneVsOne plugin Initial release

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catay
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OneVsOne plugin Initial release

Post by catay »

The OneVsOne plugin makes it possible to play
one versus one matches. This plugin is heavily
based on the original 1vs1 patch from Pimpinella.
It also behaves almost the same.

For more info read the README. :)

You can find the plugin at :

http://www.catay.be/OneVsOne-1.0.0.tar.gz


catay

PS : big thanks to Thonolan for the last minute tests :)
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romfis
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Post by romfis »

Hey all!
I can't compile on Windows and Debian 3.1 stable (x86):

OneVsOne.cpp(203) : error C3861: 'snprintf': Designator was not found also with a argument-referred search
OneVsOne.cpp(207) : error C3861: 'bz_stopRecBuf': Designator was not found also with a argument-referred search
OneVsOne.cpp(268) : error C3861: 'bz_stopRecBuf': Designator was not found also with a argument-referred search
OneVsOne.cpp(367) : error C3861: 'bz_stopRecBuf': Designator was not found also with a argument-referred search
OneVsOne.cpp(413) : error C3861: 'bz_stopRecBuf': Designator was not found also with a argument-referred search

What is my mistake? :)

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JeffM
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Post by JeffM »

the first one is not your mistake. The author of the plugin wrote the plugin wrote the code asuming a linux like compiler ( windows has _snprintf, not snprintf).

the second means that you have an older version of the bzflag API. The plugin probably requires the CVS code for 2.0.x. 2.0.8 did not have the stop buffer function.
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romfis
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Post by romfis »

And 2.0.9??
I testing that on 2.0.8 and 2.0.9.

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JeffM
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Post by JeffM »

2.0.9 is CVS for 2.0.x, and it does have the stopRecBuf function.
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romfis
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Post by romfis »

OK, Thanks JeffM!
I load NEW from CVS and "tries" compile.

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romfis
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Post by romfis »

Under Debian with 2.0.9 can i compile and under windows change i (snprintf, on _snprintf) in OneVsOne.cpp.

And here is next error under BZFlag Version 2.0.9. :(
LINK: fatal error LNK1181: Input file 'bzfs.lib' cannot be opened

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JeffM
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Post by JeffM »

you need to put the bzfs.lib file in the same folder as the plugin project. If you are using a premade binary version of bzfs, then there was a bzfs.lib file included with the installer ( in the api folder ). if you built your own bzfs, then the lib will be in the /src/bzflag dir after you build.

This is all assuming your using visual studio to compile the plugin.
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optic delusion
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Naming.

Post by optic delusion »

I think this makes three (or 4?) different plugins for 1versus1.

... just to differentiate, The one planet mofo uses is called oneOnOneRules.
Ours drops your flag after every kill, So you get only one kill per flag, making it impossible to camp.
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
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L4m3r
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Re: Naming.

Post by L4m3r »

A-Delusion wrote:I think this makes three (or 4?) different plugins for 1versus1.

... just to differentiate, The one planet mofo uses is called oneOnOneRules.
Ours drops your flag after every kill, So you get only one kill per flag, making it impossible to camp.
...and the OneOnOneRules plugin is not designed for exclusive use on a 1v1 server, but rather to enforce the one-on-one flag-drop courtesy on larger servers when there are only two players present (so one dude doesn't get a GM and drive the other guy out by pissing him off).
Optimism is just a milder alternative to denial.
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Post by catay »

Sry, Romfis, I indeed only tested the plugin on Linux.
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romfis
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Post by romfis »

No, problem... is compiled! :)

Next Problem for my is under Debian 3.1 Stable (x86) i can't compile BZFlag 2.0.9 (bzfs and BZAdmin, better with BZFlag). The CVS Version is another compile funktion as 2.0.8. Example under 2.0.9 is "configure" not found. :)

romfis
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