Multiple Plug-in Releases

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Theme97
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Multiple Plug-in Releases

Post by Theme97 »

17 plug-ins! All have a .cpp except for killStats. All also have a .dll & a .so.
  • anonSay
  • antiLagkickRejoin
  • autoVeto
  • flagOnCap
  • giveAll
  • Hitpoints
  • invisiCountdown
  • IPMute
  • killStats
  • Logger
  • mineField
  • phantomShots
  • progFlag
  • RSWE
  • shotChanger
  • spawnByPlayerCount
  • SSOGO
They are at http://theme.freehostia.com/bzflag/plugins/.
Last edited by Theme97 on Sun Dec 24, 2006 11:49 pm, edited 8 times in total.
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optic delusion
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Post by optic delusion »

Great Work!

Going the extra mile on the readme's helps alot. No One will ever use them if they dont know what they do.
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
86 Monte Carlo SS
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i dont have

Post by 86 Monte Carlo SS »

i dont have the perm to download the dlls
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Re: i dont have

Post by Theme97 »

86 Monte Carlo SS wrote:i dont have the perm to download the dlls
Oops! I did a chmod. Can anybody get them now?

Edit: Nevermind. I put the .dll's into zip files along with the README.txt.
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Post by Theme97 »

I added a new plug-in (shotChanger), added a few of the .so's, and made my index.php display the contents of every plug-in's README. (Clicking the "README" link takes you to the file, but clicking on the plug-in name takes you to the section on the page.)
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Post by Theme97 »

Yet another new plug-in! Instead of "SERVER: message (player)", it displays "message" in white.

Also, I sorted all the plug-ins by name (case insensetive) instead of modification date.

I still have to make the .so's... I promise I'll have them done tomorrow! :D

Gnurdux: You better not post "I already told you to stick to PHP because your C++ code is fugly"...
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Post by Theme97 »

progFlag updated to version 1.0.1.
I now have a .so for all except killStats. That will be coming soon...
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chickin
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wooooowwwww

Post by chickin »

...........
Just amazing..... :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:
WOH.... just amazing...

(i'm repeting my self arnt i...)

oh well just awsome. good work theme.

Chickin.

:<>
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Post by loophole »

wow thanks theme97, now I can get flag types into my kill logging. Do you think you could make a plugin that reports flag pickups/drops and caps?
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Post by Theme97 »

Cosmol wrote:wow thanks theme97, now I can get flag types into my kill logging.
Yes, and everyone else can see the kills too. ;) I can probably make a signature image too. "Last Player I Killed", "Last Player Who Killed Me"...
Cosmol wrote:Do you think you could make a plugin that reports flag pickups/drops and caps?
Maybe.
At the moment, the API doesn't have an event for picking up/dropping flags. I could, however, track their flags every tick, but those aren't very reliable (they sometimes stop working for half a minute). If you're fine with that, I can make it. (It won't be able to track someone who drops a flag and picks the same one up in between a tick, though.)
However, caps have an API event. I could probably integrate that into the kill site, unless you want the logs stored locally.
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Post by Theme97 »

Yesterday: autoVeto added. Vetoes any poll if an Admin is there. Doesn't do poll type + Admin perm checking, so it may veto a poll that an Admin can't do. I may fix this if enough people bug me.

Today: autoVeto's .so added and IPMute added (both .dll and .so), which mutes by IP (/ipmute, /ipunmute, /ipmutelist).

Edit: Almost done with a plug-in that IP bans all users who rejoin after a lagkick and get lagkicked again. It'll show up tomorrow.
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Post by Theme97 »

antiLagkickRejoin and spawnByPlayerCount added.
No .so's yet. They'll all be here tomorrow.
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Post by Zelgadis »

really nice!:D
Want to improve your skill? Join the http://guleague.org!
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Post by Theme97 »

Added flagOnCap, Hitpoints, and invisiCountdown. .so's coming REALLY soon!

The site used to show another page of itself when you clicked on a download link. I forgot to add die() to the page. It is now fixed, so clicking on it produces a blank page. Firefox users have an extension for that, I believe.

Edit: Whoops, darn BBCodes.
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Post by Theme97 »

EVERYTHING now has a .so and I added Reset Server When Empty as well as Shutdown Server On Game Over.

Just to prove that I'm still alive.
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Re: Multiple Plug-in Releases

Post by allejo »

Plugins updated to 2.4 so far:

* anonSay
* flagOnCap
* Hitpoints
* ResetServerWhenEmpty (RSWE)
Attachments
ResetServerWhenEmpty.cpp
BZFlag 2.4
(2.73 KiB) Downloaded 201 times
Hitpoints.cpp
BZFlag 2.4
(3.67 KiB) Downloaded 336 times
anonSay.cpp
BZFlag 2.4
(1.11 KiB) Downloaded 312 times
flagOnCap.cpp
BZFlag 2.4
(745 Bytes) Downloaded 196 times
Last edited by allejo on Sun Jul 17, 2011 12:59 am, edited 1 time in total.
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optic delusion
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Re: Multiple Plug-in Releases

Post by optic delusion »

theme97's site is still active. If you want to continue on this awesomeness of updating plugins.
http://theme.freehostia.com/bzflag/plugins/
Take a look at my Defender game mode concept.

Thinking is not an automatic process. A man can choose to think or to let his mind stagnate, or he can choose actively to turn against his intelligence, to evade his knowledge, to subvert his reason. If he refuses to think, he courts disaster: he cannot with impunity reject his means of perceiving reality.
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allejo
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Re: Multiple Plug-in Releases

Post by allejo »

Optic Delusion wrote:theme97's site is still active. If you want to continue on this awesomeness of updating plugins.
http://theme.freehostia.com/bzflag/plugins/
Still updating plugins, I'm far from being finished. I posted the ones I have done so far :)
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Re: Multiple Plug-in Releases

Post by SkillDude »

The Following plugins have been updated to 2.4.

-IPMute
-antiLagkickRejoin
Attachments
antiLagkickRejoin.cpp
BZFlag 2.4
(1.84 KiB) Downloaded 319 times
IPMute.cpp
BZFlag 2.4
(6.48 KiB) Downloaded 201 times
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allejo
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Re: Multiple Plug-in Releases

Post by allejo »

Due to the 4 attachment per post limit, I had to make another post... Here are two more plugins.

* autoVeto
* giveAll
* progFlag
* spawnByPlayerCount
Attachments
giveAll.cpp
BZFlag 2.4
(1.61 KiB) Downloaded 217 times
autoVeto.cpp
BZFlag 2.4
(925 Bytes) Downloaded 185 times
spawnByPlayerCount.cpp
BZFlag 2.4
(6.43 KiB) Downloaded 215 times
progFlag.cpp
BZFlag 2.4
(18.38 KiB) Downloaded 206 times
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allejo
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Re: Multiple Plug-in Releases

Post by allejo »

pardon the spam...

* invisiCountdown
* phantomShots
* SSOGO
Attachments
invisiCountdown.cpp
BZFlag 2.4
(1.21 KiB) Downloaded 210 times
phantomShots.cpp
BZFlag 2.4
(778 Bytes) Downloaded 217 times
SSOGO.cpp
BZFlag 2.4
(712 Bytes) Downloaded 184 times
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