Anti-Cheat concept

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Zehra
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Anti-Cheat concept

Post by Zehra » Mon Jan 28, 2019 9:19 pm

From discussion with another player/admin, I have decided to do some minor anti-cheat research.

Would it be possible to gain information on a players 'Jump', from regular and wings jumps?
Also, could we gain information on the vertical angle of shots?

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
There's always something to remember and it's been a game I love. ~Zehra
The time spent is a time which can never be regained, so it's a time to enjoy. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

See where I've last been active at Strayers.

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Zehra
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Posts: 615
Joined: Sun Oct 18, 2015 3:36 pm
Location: Arctic

Re: Anti-Cheat concept

Post by Zehra » Thu Jan 31, 2019 3:46 am

The main idea is to 'check' if the data would match up.
For shots where vertical velocity is not enabled, if a shot has vertical velocity, it would be possible to autokick or ban based on this.
Jumps would be possible to check for 'consistency', but as buildings or structures or physics may interfere with jumps, so most likely it would work similar to the speed checks we have at the moment.

-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
There's always something to remember and it's been a game I love. ~Zehra
The time spent is a time which can never be regained, so it's a time to enjoy. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

See where I've last been active at Strayers.

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