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Post by Zehra » Tue Mar 05, 2019 2:05 am

Hello everyone.

I have come to propose a minor change within the 'Zone' object.
Zones could use such a parameter and allow easy testing and various features to be added to maps without much difficulty.
A small list of what this could provide for players:
  • Players gain insights to maze based maps.("Hidden passageway in the upper parts of the map provides a shortcut, if found".)
  • Zones may be used to give insights on flags.("You've entered the Guided Missile Storage facility".)
  • When used in combination with wwzones. ("You have entered the minefield.", "Zigzag within the fields to avoid the mines.")
  • Clever use of flag hiding in maps. ("Flags are hidden, head towards the complex to find the first step to locate them.")
Additionally, messages could be specified on the flag a player holds or if to send public messages.
This would allow extremely clever use of flags and possibly add another dimension to the game itself.
"You've grabbed Guided Missile, the following [position] is excellent for camping."
"Look out from above, [player] has shockwave."
The possibilities could easily open up new playing styles, especially within the modes of puzzles or mazes.
Tutorial maps could be made without much difficulty as well.

Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra

Note: Plug-in developing and requests currently on hold due to technical issues until further notice.

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Re: MessageInZone

Post by allejo » Fri Mar 08, 2019 1:58 am

...or you could just make this into a pretty simple plug-in.
Here's my personal website and my open source projects are available on GitHub; I work on a lot of cool things.


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