When a timed game is started, the first team to cap wins the game. (This only tends to be useful where it's difficult to cap the flag. Short timed game sessions tend to work well with this too. More of a game play experiment, if anything.)
License is CC0-1.0
Download available here: github.com/Zehra/SuddenDeathCTF
-Zehra
suddenDeathCTF - Timed games with the first team to cap winning the game
suddenDeathCTF - Timed games with the first team to cap winning the game
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
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The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
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Re: suddenDeathCTF - Timed games with the first team to cap winning the game
I'd like to see a sudden death overtime option for timed games that end in a draw. The overtime period should probably (optionally) have a firm time limit as well. This could be useful for tournaments which have an elimination format where draws are unideal.
Re: suddenDeathCTF - Timed games with the first team to cap winning the game
I like the idea. Any suggestions for what happens if overtime passes without a cap? Or do we simply have it leave a draw?
-Zehra
-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
Re: suddenDeathCTF - Timed games with the first team to cap winning the game
Probably leave it as a draw. In a tournament setting, the organizers could determine a method for establishing priority in case overtime ends without a winner (e.g., higher- or lower-seeded team, factor in personal K/D, first- or last-to-capture, random prioritization at start of overtime, etc.). Correct me if I'm wrong, but I believe some sports (soccer?) operate in this manner.
Re: suddenDeathCTF - Timed games with the first team to cap winning the game
I've got it in the works. It will be a separate plug-in, since it features API bypassing, as well as its own match management system.
-Zehra
-Zehra
Those who are critical of me, I'll likely be the same of them. ~Zehra
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread
The decisions we make are the ones we look forward too and the ones we regret. ~Zehra
There's a difference between knowing my name and knowing me, one shows respect to my name and the other is to who I am. ~Zehra
See where I've last been active at Strayers.
Visit BZList.net for a modern HTML5 server stats site.
Click here to view the 101 Leaderboard & Score Summaries Last updated 2021-01-12 (YYYY-MM-DD)
Latest 101 thread